Features of Torn Stars include, but are not limited to:
Unstable Space is the sequel to Torn Stars, a spaceship simulation set in the Independence War 2 universe. With this sequel comes a myriad of new features, improvements, bug fixes and stability. These are some, though not all, of the careers and capabilites of the player in Unstable Space:
In addition, Unstable Space simulates life in the Middle States to a degree not seen previously in Independence War 2, or many other space sims:
Well, it has been many years since an update here. And in most of that time there hadn't been anything to report, other than the all but complete abandonment of any progress on development of Unstable Space. Yes, there were a few attempts to kick start things again, but ultimately nothing surfaced. Until now.
How did the Beta finally get made, despite the fact that the entire team, the lead and secondary coders, and everyone else gave up and packed it in years ago? Well, I never quite gave up. Sure, I had no skills in coding, whatsoever, but that didn't stop me hoping that some day a real coder might show up who wanted to finish the game. Granted, the chances were slim, but that didn't stop me from hoping. I mean, the game was really close to being finished...with just a last push..maybe a few hundred hours of coding by a real pro. That was all it would take! It turns out that the chances were a little less than slim. Eventually I came to realise that no one was interested in the game, or Unstable Space. Heck, maybe the whole space sim genre... Nevertheless, I thought...maybe I could...somehow...in some, remote...fashion...maybe I could teach myself how to program...then...finish the game?
So I did. I dove right into it, thinking maybe I could cut and paste and hack together something that was somewhat playable. 3 months and several hundreds of hours later I discovered that I could code, had to code, and had coded thousands of lines of...code. And the game was...complete.
Now, let's be honest here. I have hacked together an awful frankenstein of what it was originally supposed to be. And I have no idea if it will really work. Or whether it is really playable. Nonetheless, I have completed it to a point I think, or hope, it will actually work. No guarantees though. None. Zero. Here's some screenies to break up this wall of text:
Ooohh...check out those late 90's graphics! Well, the graphics are decent enough to let you imagine you are in space. But of course, that is not where Unstable Space shines...its the features man! Unstable Space has so many features, that I can't list them all! Seriously. I cannot list them all, because I don't know what they are any more. I have forgotten about more features than I know are in the game. 10 years of developing this thing okay? 99% of that time I was the texture guy...then the sound guy...then the writing guy...then the spreaksheet guy...then the tester guy...then they everything except coding guy...then finally...the coder. Basically I took on all the extra jobs as one by one, over the years, team members faded away, dropped out, and dissappeared. Let's break up THIS wall of text with a big fancy features list...of text:
In addition, Unstable Space simulates life in the Middle States to a degree not seen previously in Independence War 2, or many other space sims:
NOT BAD huh?! Okay, those of you who are real sharp will notice I just cut and pasted that list from my own mod description. Of course that list does not include the features I have forgotten about, or that are not completed. It also doesn't include the dozens of feature enhancements, graphical upgrades, and improvements from Torn Stars, and from the vanilla I-war2. And those enhancements, graphical upgrades and improvements were considerable. As this is a 'Beta', it is feature 'complete' but certainly lacking polish in some of those features, and is also likely very buggy. It is hard to test a game of this size by ones' self.
Okay, those are just videos released a long time ago. However, they are relevant because now, you can actually go do and see that stuff! Besides...I can't really bring myself to spend too much time on promotion for a mod that no one cares about anymore. I would be better off spending that time fine-tuning it further. The handful of people who will actually play the game will forgive me for not preparing a fancy promo-video.
Where from here? Well, I am going to try and give as much bug fixing support as I can, over at the Torn-stars.com forums. I will try my best, but I can only give limited support. This project has already sucked my lifeforce down to the bare minimum. However, if a few people got into it, or even wanted to keep tweaking US and i-war2, I might make a few post release addons. New ships, cockpits, new types of NPC ships, more career paths, Bounty hunting missions etc. However, more likely than not I will just put on my shades, and walk away in slow motion as everything explodes behind me.
Last, but not least, credits. This mod was made only partly by me. The bulk of the effort was lead by GrandpaTrout, whose coding and vision most of this rests firmly upon. After him come a huge list of people, not limited to Joco, Hot4Darmat, Shane Maness, MDvalley, Jasper, Flamineo, EricMan64, Burja2, Zazicle, Qlippoth, Stephen Robertson and many others. This is not everyone, and those who I have missed I apologize to.
Well, our relentless progress has come to a halt and over the last year really nothing has been done. However...
Just a little update to let faithful know we are indeed moving forward. Certainly we have not made our little release plan, but then again, mods' release...
Developers Wiki for the Torn Stars/Unstable Space project is now open for public viewing.
A little video depicting the current state of the Torn Stars capsule space jump tunnel simulation.
The Unstable Space Beta Low Res version. This Beta is a hopefully fully working version of the game, mostly free of bugs. Includes all features in mostly...
The Unstable Space Beta. This Beta is a hopefully fully working version of the game, mostly free of bugs. Includes all features in mostly playable state.
This is a video of the eDrones of the Epitaph system. The eDrones are deadly, automated mining drones that have been converted for warfare. They are part...
This is a video depicting the current state of our Capsule Space simulation for Unstable Space. The simulation allows a pilot to actually pilot a ship...
Torn Stars, as a simulation, was meant to depict a fairly realistic space environment. As a result space is quite dark, lacking almost any ambient light...
This is an install guide and basic tutorial. Follow the instructions for installing the game very carefully, otherwise you are bound to encounter problems...
can someone tell me how to ix the following bugs:
1. I can't dock to the station when i engage docking autopilot the log screen says:
-No compatible dockingports"
-Autopilot Disengaged..
2. I can't open computer menu when i press the "o"(oh)(alphabet letter o)just that..
thanks in advance
Not that I expect anyone to still be around this page but does anyone know where I can get the vanilla game? I played it a little as a kid but I've never been able to get a copy or even torrent it.
get it hear
Gog.com
Does anyone know how to fix issue with GOG version?
It keeps crashing on me when starting new game.
Thank you man, this mod looks f******* amazing! you and your team made a really great work!
Just installed this. Looks great!
Does this completely install over the original game? It seems it does but the old icon starts a slightly different menu configuration & .exe location but runs. Same starting place options though.
Thank you!
Yeah, it does install over the base game. Because of that it also makes the base game impossible to play, so what everyone SHOULD do is make a fresh install of the game in a different folder, and install the mod into that. That way you have both original EoC and Unstable Space to play whenever you want.
Erhm... have you ever tried reading the title out loud?
Torn Stars... more like Porn Stars, amirite?
Ahh..and there is a problem with that?! Heh.
cambragol....... so nice to hear from you....
Its been a long time since i accessed torn stars site... But a few days ago i played I-war 2 and the first release of this mod....
god its so nice to hear from you, but a shame that the mod is over... a raroty of ppl play I-war2, and it gave what it had to give , and that is the best thing you could do.....
=) my kudos for you..... and i miss grandpatrout also....=)