The Game Inspired by TacticalOps, a game based on Epic's awardwinning UnrealEngine, a group of friends took an ambitious step, creating a sequel to their favorite game on a new level of UnrealTechnology. Led by the people behind TacticalOps and TOST, backed up by a bunch of artists, modellers, mappers and supporters, the team behind TO: Crossfire pushes the limitations of Epic's Unreal Engine 2. Facing the choice of bringing terror to the world or fighting it, you will be part of decisive battles at locations you will not forget. Rescue hostages, blow up a building, gain information, assassinate a target - there is a vast variety of possibilities to decide a battle! And thus the assault continues ...
Hello Community, We are currently testing a new system for collecting and dealing with bugs and new ideas. We are happy with it and want to open it for the community.
Posted by Buschi.bb on Jun 3rd, 2009 digg this super bookmark
Hello Community,
We are currently testing a new system for collecting and dealing with bugs and new ideas. We are happy with it and want to open it for the community.
You will have the possibility to post and discuss ideas in a way that we as the development team are always aware of them. Forthermore you can inform yourself about the current developments and see what we plan for the next patch.
You wind the registration for the bug tracker at bugs.to-crossfire.net.
We would also like to thank Speicherland.com and Rantopad.de for their commitment.
Your TO:Crossfire team
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.