The Game Inspired by TacticalOps, a game based on Epic's awardwinning UnrealEngine, a group of friends took an ambitious step, creating a sequel to their favorite game on a new level of UnrealTechnology. Led by the people behind TacticalOps and TOST, backed up by a bunch of artists, modellers, mappers and supporters, the team behind TO: Crossfire pushes the limitations of Epic's Unreal Engine 2. Facing the choice of bringing terror to the world or fighting it, you will be part of decisive battles at locations you will not forget. Rescue hostages, blow up a building, gain information, assassinate a target - there is a vast variety of possibilities to decide a battle! And thus the assault continues ...
Hostage scenario – Rapid is the only word to
describe both the gameplay in this map and ray and
resti’s development. Born in just a few short
weeks and making it into the beta by a whisker
this is a classic small, fast action map that will
go down a storm on the publics.
Cor blimey.
strewth thats bloody good
That is some awesome mapping. A great location and a nice mix of heights.
great canyon
That **** is the smex right there!
quite stunning :)
Similair architecture to Ocarina of Time's Gerudo Fortress.
Keep it up.