Titan: XCIX is a first person adventure that takes place aboard the ill fated star ship of the same name. When an accident rips apart a lone ship on a routine mission, the crew find themselves fighting for survival, and each other in a unique Single Player experience, that's been in the making for the past two years. Developed single handedly by Robin "IZaNaGI" Molde (Jailbreak!: Source, Survival Mod II for JK:JA), Players will face many challenges that will test their brains rather than their trigger fingers. Requires Half-Life 2: Episode Two
Great work, telling the story, therefore we have a very interactive mod, more in the movie-like line, more combat will come perfect in the future, and i certainly loved to be me shooting against those soilders in the last scene, but is ok, episodic is maybe fine for the amount of work on this one but i'd loved just to be a one big piece of mod instead of those episodic awating.
While the gameplay itself isn't very innovative, interesting or challenging, the story and atmosphere make up for that. There are some nice 'easter eggs' as well as voice acting. The quality of the voice acting is.. variable. Some voices are done very well, others are less convincing. It still beats text-only though.
I could talk some more about it, but I think I'd have to include spoilers then, which I dislike. This mod isn't your average shooter, you should just give it a try and experience it yourself if you have the chance. Overall it feels like a polished, pretty high-quality mod. I'm looking forward to a/the sequel!
Very good, with great concepts and a focus on puzzle-solving
As stated before, intelligent
Reasonable length for such a conversion
Puzzles that are more then over-glorified fetch quests and push-block-
on-to-colourful-thing (But there still are some of those)
That whole (SPOILER ALERT)
Lure guy into place then hit him with vapor fight was a total **** move without any new concepts added or even the guarantee that he would still be there when the steam came on. It was bland, unchallenging, and it was the complete ***-end of the whole mod.
Also, the ending (SPOILER ALERT)
Was insanely irritating. It gave no explanation, killed off most of the characters, did not kill off the one guy that deserved it (Play the mod, and you'll figure out exactly who I'm talking about.) It did not explain anything, but just led to a sequel that doesn't even have a mod page yet.
But, to completely misquote Allan Roberts (LOOK HIM UP), into each excellent mod some complete shite must fall out of the *** of poor design. So, a 1 point deduction.
Great mod, one of the best. It makes you do the thinking, not the lead spewing out of Edward Pistol-fingers' guns. I really look forward to Part II. Good luck!