Titan: XCIX is a first person adventure that takes place aboard the ill fated star ship of the same name. When an accident rips apart a lone ship on a routine mission, the crew find themselves fighting for survival, and each other in a unique Single Player experience, that's been in the making for the past two years. Developed single handedly by Robin "IZaNaGI" Molde (Jailbreak!: Source, Survival Mod II for JK:JA), Players will face many challenges that will test their brains rather than their trigger fingers. Requires Half-Life 2: Episode Two
The story is quite good, and the game itself has a very high level of polish that will make you want to keep playing. It's obvious that the creator put a lot of effort into making this mod an original experience. However, that said, the actual gameplay is actually a tad boring, and although it centers mainly around puzzles, it won't challenge your brain much. Hopefully this will change in the next episode.
For some reason, many modders avoid high quality single player content like the plague, preferring the easy way out of making multiplayer interactions create gameplay.
This is NOT one of those mods.
Titan XCIX part one presents a relatively complex puzzle game in which you run various erands for other crewman. However things quickly get out of hand and you'll find yourself running increasingly complex tasks to survive.
This mod is something unusual for the Half Life 2 modding scene as it has nonlinear levels set outside the HL2 universe.
An overall pleasing mod, while not my kind of thing, it had me wanting for more when it ended, definitely well made.
Some things that did bug me where the train accident thing, when you start the mod, it basically shows you what happened after, lets you walk around a bit, then rewinds back time. I thought it was strange, even more so because later on you get to that bit again and you have to walk the same route iirc, the purpose of that seemed vague to me, I'd personally have liked it to just start at the start, no flashback stuff.
I also found the train accident somewhat unbelievable, in the sense that, you walk into the tunnel, then the train is pretty much right in front of you, there's no escape. And suddenly you are safe. Personally I'd like to stay in control like: there's a train coming? ****, run back! Jump up the platform! And whew "Safe!".
And if not that, it at least shouldn't look like there's no escape possible anymore, it makes it more dramatic, but I found it unbelievable, like an angel swiped in and saved me, which didn't really fit in the sitting in my opinion.
Other than that, a few minor bugs, like the helmet not attaching properly(usually does after a short while, so no biggie) after loading a game.
I expect good things out of the sequel, keep up the good work Iz!
while i found it entertaining i feel like the mod moved at too slow a pace and the voice acting need to flow more it sounded quite coppy and there were several instances where a response should have come right away after the previous line but instead there was a 2-4second delay
Other than i above mentioned items i found it quite enjoyable I feel that with a couple of updates and maybe a little bit of a rework of the begining it could be much better