Tiberium Wars Advanced seeks to bring the game closer to its Westwood roots while also maintaining the unique new flavor that Tiberium Wars brought to the series. New units, abilities, structures, strategies and a fresh gameplay experience are just a few of the things TWA brings to the table. With updated gameplay that brings the "Strategy" back into RTS and removes the "zerg rush" mentality, TWA is a mod that will appeal to both die-hard, base-building Westwood fans and those relatively new to the franchise alike. Don't believe us? Give it a download and try it out!

RSS feed Jack_Ketch says
7 Jack_Ketch

Apr 22nd, 2012 0 people agree 0 people don't

Latest version is great overall, but I've had a seen a few bugs in specific areas. The Mastodon walker occasionally targets the ground next to its target rather than the target itself, leading to alot of wasted shots. The Zone Trooper drop power, which is apparently supposed to be switchable between troopers and raiders, is glitched and the toggle buttons don't seem to work. GDI's missile squads don't have the laser rockets ability anymore, and I find no mention of it being removed in the change log, so I'm assuming its a bug.

Destromath says
7 Destromath

Dec 19th, 2013

No review provided

9mm. says
7 9mm.

Feb 6th, 2012

No review provided

Suckheed! says
7 Suckheed!

Oct 3rd, 2010

No review provided

Starfox100 says
7 Starfox100

May 1st, 2010

No review provided

TotallySnappy says
7 TotallySnappy

Oct 11th, 2009

No review provided

Wasper says
7 Wasper

May 31st, 2009

No review provided

GunShip05 says
7 GunShip05

Apr 21st, 2009

No review provided

SMCV says

Aug 31st, 2008

No review provided

pablb says
7 pablb

Dec 17th, 2007

No review provided

Community Rating



303 votes submitted.

You Say


Ratings closed.