Tiberium Wars Advanced seeks to bring the game closer to its Westwood roots while also maintaining the unique new flavor that Tiberium Wars brought to the series. New units, abilities, structures, strategies and a fresh gameplay experience are just a few of the things TWA brings to the table. With updated gameplay that brings the "Strategy" back into RTS and removes the "zerg rush" mentality, TWA is a mod that will appeal to both die-hard, base-building Westwood fans and those relatively new to the franchise alike. Don't believe us? Give it a download and try it out!
Featuring the Awakened, Enlightened and Reapers.
While I want to keep all three of them, I might end up removing them (both Cyborgs have EMP and Enlightened & Reaper are anti armor units). Note: While the Enlightened have gotten different textures, the textures for Awakened & Reaper stilll might get changed.
Are you keeping those Anti Air Missile guys nod had in the german version?
No, they are gone - they still appear in the Worldbuilder, but theres no point in making them buildable again.
I liked the Nod rocket soldiers, rocket launcher from version 1.52 better then the new one, now since you removed the AA soldiers from v. 1.6 could you maybe change the rocket soldiers back to the way they looked in v. 1.52 please?
COOL! Reapers!!
reapers galore!!!!
Do reapers come in squads? :O
yes, they count as infantry and are build in small squads
unless you have already decided, may I suggest you keep the awakened and reapers as buildable unit, and make the enlightened some kind of reinforcement type of unit, delivered via underground by subterranean apc.
If you have this many Cyborgs for Nod it's only fair that GDI has both Zone Raiders and Zone Troopers!
GDI needs some Zone Enforcers from CNC4
FORGET THAT. Bring a zone enforcer model specifically for a C&C 3 graphics, not from C&C4.
Prehaps keeping it buildable via an alternate tech tree? one in which if selected greys out the other? Just a thought since the Cyborgs and Reapers are more iconic Tiberian franchise characters. That or make the reapers buildable by capturing scrin tech? Eh thought I'd throw out those ideas.
some times c&c TS and TW reminds me quake 2. railguns,cyborgs, riflemans that looks like strogos light infantry(ts). damit i love both of them,i thing that i am lacy to love them and play them somehow together lol.
NO MORE MILITA!
i love all those units, make slight modifications on them to make each unique so they are all buildable.
that is always my answer to these kinds of problems.