Tiberium Wars Advanced seeks to bring the game closer to its Westwood roots while also maintaining the unique new flavor that Tiberium Wars brought to the series. New units, abilities, structures, strategies and a fresh gameplay experience are just a few of the things TWA brings to the table. With updated gameplay that brings the "Strategy" back into RTS and removes the "zerg rush" mentality, TWA is a mod that will appeal to both die-hard, base-building Westwood fans and those relatively new to the franchise alike. Don't believe us? Give it a download and try it out!

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Nod Cyborgs
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Morwen117
Morwen117 - - 1 comments

(buried)

**** this mod!!!

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55blahh55
55blahh55 - - 247 comments

..Why?..

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Jackal87
Jackal87 - - 335 comments

**** you!!!This mod is great , better than standard TW from EA, maybe you're too damm stupid to play it.

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U3Fcommand3r
U3Fcommand3r - - 79 comments

Whys that?

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Spore1205
Spore1205 - - 11 comments

Is The Model of Reaper really like what they are in FS? They move like giant spiders and don't seem to resemble any terrifying cyborgs to me. Any chance of making them moving in a more stable pace?

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Description

Featuring the Awakened, Enlightened and Reapers.
While I want to keep all three of them, I might end up removing them (both Cyborgs have EMP and Enlightened & Reaper are anti armor units). Note: While the Enlightened have gotten different textures, the textures for Awakened & Reaper stilll might get changed.