Tiberium Wars Advanced seeks to bring the game closer to its Westwood roots while also maintaining the unique new flavor that Tiberium Wars brought to the series. New units, abilities, structures, strategies and a fresh gameplay experience are just a few of the things TWA brings to the table. With updated gameplay that brings the "Strategy" back into RTS and removes the "zerg rush" mentality, TWA is a mod that will appeal to both die-hard, base-building Westwood fans and those relatively new to the franchise alike. Don't believe us? Give it a download and try it out!

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GDI Pilots
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Jason_King_of_Salt
Jason_King_of_Salt - - 2,364 comments

How did you do that?

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DarthC
DarthC - - 222 comments

hmm, code from good old Generals I sense.

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Stygs Author
Stygs - - 346 comments

Sadly, the old Generals code has some bugs, so Bibber and Golan came up with another solution. It's a special abbility now, with has the added bonus that you can put them into transports & APCs without problems.

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nick.m.
nick.m. - - 120 comments

schön gemacht!^^

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Dutchygamer
Dutchygamer - - 871 comments

So this is why you requested the Generals Pilot voices =P

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s10055072
s10055072 - - 59 comments

This is from C&C Generals...

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xanderkand
xanderkand - - 39 comments

And what of the Nod? I find it a little unfair that GDI already with tougher units, also gets 4 support powers delivering veterans to the field, and then with TWAdvanced mod they also get pilots to transfer/increase veterancy, while in Tiberium Essence mod they instead get another support power adding veterancy within a radius making them potentially even tougher still.

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Description

All armed GDI ground units (well, exept for the Juggernaught) now spawn a Pilot when destroyed.
These Pilots are unarmed and badly armored, but they keep the veterancy level of their old units. If you manage to get them into one of your other vehicles, they will add both veterancys together.