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3 comments by GeneralJist on Sep 29th, 2013

Greetings reader,

We will be posting from our Design Documents content pertaining to our factions. The hope is to convey the current standing of each factions' lore. With such we hope to better help someone understand a faction's direction in design should one wish to contribute thoughts and ideas.

Currently the "ASI" is available, to stick with the planned development process.

Furthermore, we are considering starting a role playing game in which you the community get to further shape the story, lore, and unit designs of the mod by creating characters in the universe, with moderated events taking place.

The Feature page for each faction will serve as basic guidelines for each factions' characters and units created.

This is an opportunity to use the previously brainstormed units/ ideas and technologies in a structured environment.

If there are enough takers we can flesh out the scenario Further.

ASI Epic
ASI Aircraft
ASI Aircraft

As Always, any help would be much appreciated.
Those interested, please refer to the following:

Thanks for your support
-Jist and para (previously known as war wolf)

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Vein Hole Release

Vein Hole Release

Nov 20, 2010 Full Version 4 comments

Vein Hole monster release for a try out. This is my first release for a mod.

Post comment Comments  (650 - 660 of 788)
ryanryana Jan 30 2011, 10:57am says:

will the colony have a unique building method, because i dont see them saying "construction complete" and building organic structures

+1 vote     reply to comment
UmbrellaSecrets Jan 30 2011, 11:28am replied:

Yeah, I'm going to give them the dozer build method with little creatures that build hive like buildings. :)

+1 vote     reply to comment
ryanryana Jan 30 2011, 3:34pm replied:

will they be like little spores that morph into buildings like the zerg in starcraft?

+1 vote     reply to comment
Hijacker Jan 30 2011, 3:46pm replied:

Hey thats a great idea and i think its possible to do so. Basically its like a surveyor that deploys into a specific building. I support this.

+1 vote     reply to comment
ryanryana Jan 30 2011, 6:27pm replied:

yea,i was thinking, maybe if you put a spore in different eviroments you made different defenses, a spore+water= underwater vines that surface to drag infantry down, or in a crater would make a visceroid crack which someone metioned earlier

+1 vote     reply to comment
UmbrellaSecrets Jan 31 2011, 11:45am replied:

Hmmm...I might work on some concept for that. :)

+1 vote     reply to comment
ryanryana Jan 29 2011, 7:54pm says:

BIG QUEstion, will scrin react to the colony like the covenant do in halo wars?

+1 vote     reply to comment
UmbrellaSecrets Jan 29 2011, 7:58pm replied:

Most likely there will be big wars going on between them. :)

+1 vote     reply to comment
infantryspec Jan 27 2011, 11:48am says:

soo if im right there are the area 51 boys
the illuminati
the zombiees/colony
if im right i have some cool ideeas for the entry of these guys
well with the old guys i (nod gdi and scrin)well i can find something for those

+1 vote     reply to comment
Zelgan Jan 27 2011, 12:47pm replied:

To be truthful, I see the Illuminati solely as Kane's own personal ****-up/worst friend ever deal going down, as for NOD, GDI, Scrin they would still be engrossed in the massive amount of dickery called WAR, Area 51 = Specialized remnant of The Former United States Military kept intact by GDI commanders believing them to somehow be "invaluable"..which in truth was just a massive in-joke...UNTIL Tiberium hit the planet and proceeded to LOLMUTAET people..hell even the very land. As for The Colony I imagine that it would be the Scrin's greatest ****-up..considering They seed planets by ramming GIANT TIBERIUM METEORS into them, maybe they did this on ANOTHER planet with vaguely...primordial creatures, basic building block type creatures, Precursor forms and the Tiberium proceeded to Mutate THEM which would explain why they don't even vaguely have a defined shape, Because really, I can't possibly imagine Tibirium(A material that causes mutations like no one's business) + Primordial Ooze and Simple celled organisms can ever POSSIBLY = a good thing, ever.

+1 vote     reply to comment
infantryspec Jan 27 2011, 10:13am says:

Uhm how do i join?

+1 vote     reply to comment
infantryspec Jan 26 2011, 1:58am says:

hey about the story i could help!

+1 vote     reply to comment
UmbrellaSecrets Jan 26 2011, 9:17am replied:

Join on in, I could use some help on the story. :)

+2 votes     reply to comment
UmbrellaSecrets Jan 26 2011, 12:41am says:

Comment: to Zelgan
Thank you, I'm really glad you like it. :) I've put so much work into this mod and at one point I was going to quit it but I kept going. :) For the Area 51 colors that would look awesome black and white colors, make them look really...secret. :D

+1 vote     reply to comment
Zelgan Jan 26 2011, 1:16am replied:

Truly, If I *could* hate you, stopping this mod would force me to depths even I would fear to tread, but that won't be a problem now will it? Perhaps if you thought out a little fluff for the various factions, origins, little details, like say...The Colony, they appear to be heavily mutated by Tiberium and the Scrin fear them. Perhaps they tried the Tiberium harvest on a world and KINDA bit their *** in a HUGE way. Y'know? Founders, Who did what to who to make this happen type stuff. To increase your depth of interest? In my..rather limited experience working out the details and backstory usually shoved me back into the project with a new mind-set.

+1 vote     reply to comment
UmbrellaSecrets Jan 26 2011, 1:28am replied:

Yeah, I think I might do audio diaries or picture clues to show what is going on. I could do Area 51 files that show investigations on the Colony and the scientist who betrayed Kane. I need an epic story...:)

+2 votes     reply to comment
Zelgan Jan 26 2011, 1:32am replied:

Quick question, is it just going to be these three factions fighting? Or are you going to allow NOD and the GDI to get royally, ROYALLY raped when fighting the Colony and its Tiberium Zombies?

+1 vote     reply to comment
UmbrellaSecrets Jan 26 2011, 9:13am replied:

Oh yeah GDI, Nod, and the Scrin are going to be in the mod, I might add new units to Nod, GDI, and the Scrin. :)

+2 votes     reply to comment
Zelgan Jan 26 2011, 9:29am replied:

....Would you hate me if I suggested The Colony's defensive anti-infantry structure would be...a visceroid crack? Y'know...a crack in the land that Visceroid crawl out of and proceed to "OH DEAR GOD WHY" infantry? It just occured to me as a...simple solution to a defensive structure for a faction solely based on Tiberium monstrosities.

+1 vote     reply to comment
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