Tiberium Secrets was a C&C3; mod that was developed from 2011-2020. Our vision was to create a future for the Command & Conquer universe. We had 3 new factions planned, and managed to release 1/3 of our planned content. We scoped too big, and unfortunately needed to cancel the other 2 new factions. These included novel mechanics, lore, and IP. etc. Development has been sign sealed, and delivered. All that is required to play the ASI is a working copy of C&C3;: Tiberiumn Wars. All of the content is FREE! Of Charge. Explore to your hearts content! Love it or hate it, all things must end, so new things can grow.
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Unit/ WIP Unit Showcase #1 [Archived] | Locked | |
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Aug 17 2012 Anchor | ||
Aug 17 2012 Anchor | ||
Absolutely beautiful. Is that a Dark Matter-based weapon there? The two seemingly floating orbs of dark blue, mystical power? |
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Aug 17 2012 Anchor | ||
Time will tell, for an update is just around the corner... -- "War does not determine who is right - only who is left." -- Bertrand Russell |
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Aug 17 2012 Anchor | ||
well the design already goes above any unit design EA made. |
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Aug 17 2012 Anchor | ||
Hahaha. Alright War; and agreed Colers. Also, looking at the other view (no dark orb visible), I see what appears to be bright blue orbs flashing light... Oh, it probably is just some of the discharge- looking closer I see the left (of the two in upper left hand corner) one has a small discharge line connected to it. Thus both are probably discharge. Also, I notice under the larger dark blue orb that there is a faint blue light emission... Hmmm... I noticed another thing- observing closely, I noticed that little launch bay in front of the machine... Is that a launch bay? Or are your designs creating that optical illusion? Regardless of whether they function or not, they are indeed a cool addition. For some reason now this reminds me of the Battle Fortress in RA2: YR. Man. One of those with Chrono Legionnaires and the enemy never existed. Rolling Thunder for the win! Also, it appears relatively large, no? Edited by: WunderKind |
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Aug 17 2012 Anchor | ||
Ahh,beautifull. It reminds me of antigravity technology of Lunar Corporation(Earth 2160) Gfx.gaminator.tv |
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Aug 17 2012 Anchor | ||
Indeed. I was taken aback that [these would probably be a main type unit, and thus you may produce many of them, yet] the game engine could handle all those discharges. Truly breath-taking. I ponder the firing animation and effects aswell. |
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Aug 21 2012 Anchor | ||
I have..the certain idea how the weapon should work Youtube.com |
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Aug 21 2012 Anchor | ||
^ April Fools unit firing animation? But seriously, that would be overkill... |
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