Project overview: Tiberium Secrets is a total overhaul mod set in a parallel universe that introduces three new factions that can stand in conjunction and potentially independent from the Command and Conquer Tiberium universe. These new factions come complete with diverse units, structures, mechanics, and lore. Players will take command of a shadowy human faction intent on ensuring the survival of its species without concern for red tape or ideologies, a biological experiment turned hunter of their creators, and an artificial intelligence believing itself to be the next evolution of humanity. Vanilla tweaks/changes and content for the original factions will only be produced/released after the new factions are completed, despite any of our documentation, concepts, and lore that we may refer to or show for world building purposes.

Forum Thread
[GDI] Predator (Games : C&C3: Tiberium Wars : Mods : Tiberium Secrets : Forum : GDI : [GDI] Predator) Locked
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Jul 27 2012 Anchor

* Predator:

* AAA variant
- Mounts "Slingshot" AAA Turret (or the like.)

* Recovery variant
- Crane in place of weapon to repair ground vehicles.
- Hull mounted dozer blade to clear minefields.

* ADATS variant:
- Long barreled Vulcan gun (on one side of turret)
- TOW Missile Tubes x4 (on opposite side of turret)

Possesses a sensor housing, like that found on the nose of helicopter gunships, mounted at the front of it's turret. This might allow it to detect stealth units.


"War does not determine who is right - only who is left." -- Bertrand Russell

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