This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
When EA released Command & Conquer 3, I think they spent more time focusing on flashy laser beams, nice graphics and weapon effects. I also believe that somewhere along the way, they forgot what the fan base wanted and created something to appeal more to the masses or casual gamer. The Tiberium Essence Mod is the game EA should have released in the first place, I see it as a true Tiberian Sun sequel. If you want to right the wrongs that EA did, I urge you to install this mod immediately. I give this Mod a 9 simply because it is always improving, just look at version 1.5 Beta compared to 1.4. Just when you think this Mod can't get any better, he releases something that redefines epicness.
I'm a hardcore fan of TS+F, so this is like the best mod for me when comes to Tiberium Wars.
TS like units and buildings are here, some improved balance is also here.
New super units are also more "down to earth" and awesome !
There are some small bugs that "bugs" me. NOD infantry needs 3D model improvement and most of the new textures are little too dark, so when you play on darken maps you don't see textures, only mix of black and the color of your army. When you play as a NOD with red color, some of your units have a bad look of dark black and bright red ...
As I write this the new Forgotten faction is being made which will be welcomed.
I highly recommend this mod, and I'll rate it with 9.
It is great mod. It's best of CnC3 mods what I've seen. It perfectly captures the spirit of classic Command and Conquer and makes game more intresting. It is like fresh air breath. But it still need some balance fixes. For example, cyborgs are too difficult to kill imho and units with drill are undig in the same point.
This mod is very well made, in most aspects of it, there are of course things left to be done, like re-balancing at some point, and perhaps changing the campaign a bit more. all the units look awesome, but i think the "hitboxes" when moving some units are a bit clumsy sometimes, but mostly in larger groups.