This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
It is great mod. It's best of CnC3 mods what I've seen. It perfectly captures the spirit of classic Command and Conquer and makes game more intresting. It is like fresh air breath. But it still need some balance fixes. For example, cyborgs are too difficult to kill imho and units with drill are undig in the same point.
It is one of the best Mods for CnC 3 I know, and its the only one with gates. But they are Buggy and it is only in english.
I hope for some bugfixes and more tiberium Fauna and Flora. The Vainhole Monster doesnt spit deadly tiberium gas when attacked, the vains of it dont hit and grab units...
I really like the Look, Gameplay and athmosphere, as it actually adresses the TS atmosphere, but to me it looks unfinished.