This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
It is great mod. It's best of CnC3 mods what I've seen. It perfectly captures the spirit of classic Command and Conquer and makes game more intresting. It is like fresh air breath. But it still need some balance fixes. For example, cyborgs are too difficult to kill imho and units with drill are undig in the same point.
This mod is very well made, in most aspects of it, there are of course things left to be done, like re-balancing at some point, and perhaps changing the campaign a bit more. all the units look awesome, but i think the "hitboxes" when moving some units are a bit clumsy sometimes, but mostly in larger groups.
Best mod out there for TW. They did an outstanding job bringing back my favorite elements from Tiberian Sun which in my opinion has no business being replaced in Vanilla TW.
The Srin look more intimidating, Nod is more like the over the top Cobra Style global terrorist force, and GDI is over powered as hell with their titans and mammoth mk 2 walkers.
I just started adding mods to C&C3; to find that the HIGHEST RATED and MOST DOWNLOADED Mod, Tiberium Essence, came to be. After installing the mod I started playing and immediately fell in love with it. The extensive maps, units, and playability is amazing. Truly one of the best mods out there!