This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

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Report RSS Tiberium Essence 2.0 (view original)
Tiberium Essence 2.0
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egozi44
egozi44 - - 2,220 comments

The in-game skin look a bit darker than the one on the portrait, is it because of the map?

Or you changed the skin/shaders ?

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Her3tiK
Her3tiK - - 71 comments

Oh neat. Does this mean the Forgotten aren't getting a traditional airfield? Or is this a separate structure?

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ghostofpast
ghostofpast - - 53 comments

I think that building below the hind is the airfield. Much more like a helipad

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FortressMaximus
FortressMaximus - - 1,664 comments

I think this unit doesn't need to reaload. This structure doesn't seem a traditional helipad to me...

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Ahrimansiah
Ahrimansiah - - 3,216 comments

now THATS what forgotten need! nice job carnius! and thanks alot for carring about ur fans opinion :)

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DogMan_McJelly
DogMan_McJelly - - 338 comments

Thats the GDI Hammerhead's Grandaddy

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Wicker-G041
Wicker-G041 - - 599 comments

Hang on
Can someone tell me
THE FORGOTTEN WILL BE A PLAYABLE FACTION?? :D

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PaladinAstro Online
PaladinAstro - - 21 comments

Yes, they will be. That's the main focus of the 2.0 update.

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Guest
Guest - - 688,627 comments

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Description

So here is Hind gunship, I think its quite fitting to forgotten faction, resilient and versatile aerial transport.