This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

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Tiberium Essence 1.6
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CnC_Fin Dec 8 2013 says:

That is so awesome!

+8 votes     reply to comment
WNxHeadShot Dec 8 2013 says:

Kodiak guarding over base :D

+8 votes     reply to comment
Black_Overseer Dec 8 2013 says:


looks so awesome.

+3 votes     reply to comment
FortressMaximus Dec 8 2013 says:

A sort of not invincible iron curtain, more or less.

+3 votes     reply to comment
aronzei Jan 17 2014 replied:

Looks like a modification of the old Firestorm generator.

-1 votes     reply to comment
zero99913 Dec 8 2013 says:

great Job!

+1 vote     reply to comment
WNxHeadShot Dec 8 2013 says:

Does it have a building limit? IIRC in TS you could build Firestorm Sections all over the map, making it kinda op(if you have the power).

+1 vote     reply to comment
TheBlackMarkofNod Dec 8 2013 says:

do we still blowup power plant to shutdown the firewall

+1 vote     reply to comment
Starfox100 Dec 8 2013 replied:

Great job again Carnius! I hope to see it soon on the download page. :)
step by step it's getting better and better.

That would be the most common to happen i think ;)

+3 votes     reply to comment
M0nkfish Dec 8 2013 says:

how are you supposed to counter it effectively? i'm guessing best way is to just wait till its turned "off"

+1 vote     reply to comment Dec 8 2013 says:

WOW cool

+1 vote     reply to comment
Ahrimansiah Dec 8 2013 says:

Man cant wait to put my hands on new GDI mechs! @.@
its been like forever to see a NEW mech for gdi!

0 votes     reply to comment
XTRMNTR2K Dec 9 2013 says:

Absolutely stunning work, Carnius.

But I'm curious - what is that new type of GDI mech? It's looking absolutely badass.

Can't wait to see more of 1.6, much less playing it! :D

By the way, is there some sort of up to date list of planned 1.6 features?

+2 votes     reply to comment
Pablicio Dec 11 2013 replied:

Colossus. They are supposed to be implemented in Tiberium Essence 1.52

+1 vote     reply to comment
L00Ng_StRyKr Dec 10 2013 says:

I need to change my pants...

0 votes     reply to comment
Svarainis Jan 24 2014 says:

Looks like OP

-2 votes     reply to comment
GEN.ZOOL Nov 22 2014 says:

The FSG has too much power, as players (like myself) just use Engineer rush to capture some Command posts/Outposts/MCVs/Refinaries/Factories/Hangers and place FSG's around the place. As an offence weapon, it does too much. There should be a monitoring feature of some sort.

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Gdi Firestorm - take two.

Previous aura generator version was not welcome with big wow, so i try it diferent way. This is much more closer to tiberian sun, but you dont need to bother yourself with building wall sections, you just build main structure and activate it when needed.

It makes your units more durable, but also damages enemy units that enter firestorm field.

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Dec 8th, 2013
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