This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

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Tiberium Essence 1.52
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amdarmza
amdarmza Apr 20 2013, 8:41am says:

Holy ****!!! It's cool

+14 votes     reply to comment
FortressMaximus
FortressMaximus Apr 20 2013, 8:47am says:

Maybe it should need to be weak against air units like Cyborg Commando.

Instead of AA lasre it should be able to move underground using vibrating spikes and scalpels. What do you think, Carnius?

+6 votes     reply to comment
Carnius Author
Carnius Apr 20 2013, 8:54am replied:

I would rather nerfed AG firepower than AA firepower so it will be more defence/support epic.

To use vibrations to move underground is quite plausible. I did not think of it. It might solve the problem with drilling mechanism (which i dont want to attach on this unit)

+10 votes   reply to comment
FortressMaximus
FortressMaximus Apr 20 2013, 8:59am replied:

Excellent. With those fancy spikes on the sides and on the back it will look more aggressive.

+3 votes     reply to comment
TheNodCommander
TheNodCommander Apr 21 2013, 5:13am replied:

Was the Montauk ever a drilling unit? I know for a fact it moved on underground rails, but making its own tunnels?

+2 votes     reply to comment
Ciarank
Ciarank Apr 21 2013, 5:33am replied:

i don't think it could make tunnels it only traveled through nods global tunnel system

+2 votes     reply to comment
.Mac.
.Mac. Apr 21 2013, 1:34pm replied:

This is exactly how I felt about this topic before. In the vids in TS, there was no indication that the Montauk drilled its own tunnels, it merely traveled in them. Sure it had spikes on the sides, but that wasn't anything substantial to validate that it could drill its own tunnels (whereas the Devil's Tongue and APC could).

But, if Carnius were comfortable with it, I think it could work to have "drilling" capabilities for the new Montauk. As a possible explanation, it could at least "dig" to a pre-existing tunnel, use that tunnel to cover distance, then "dig" back up at the end. Valherran mentioned the concept of a vehicle from the movie "The Core" - this idea was essentially what I was thinking too. My suggestion was similar: a single, thick, high-powered laser beam shoots from the front "mouth" of the Montauk. This large laser, working together with the animated spikes, assists the unit with drilling under ground, so that way it doesn't need a bulky drill. It'll have a constant rate of fire (like the Basallisk) to help push it along; this same laser could possibly be used as a weapon on ground too.

If the Kodiak keeps its Stratosphere ability (which I really hope it does), then I'd have no problem with this large unit traversing underground, just as long as it appears "believable" to our eyes with the animations - This idea is up to Carnius :)

+2 votes     reply to comment
Guest
Guest Apr 21 2013, 2:40pm replied:

well gdi tech improved from tiberium sun adding defense capabilitiesto their flying command centre, the kodiak, so we can suppose that nod has improved his command centre too by adding weapons/drilling ability.

+4 votes     reply to comment
Jeffman12
Jeffman12 Apr 21 2013, 8:39pm replied:

Even in C&C 4, Nod relied on drilling instruments to move their command centers as opposed to outfitting the mobile command centers with drilling apparatus themselves.

I mean, sure we all like to pretend C&C 4 doesn't exist, but it happened, and it kind of makes sense not to have one of your most important units go trailblazing and only use pre-installed infrastructure.

+1 vote     reply to comment
TheNodCommander
TheNodCommander Apr 24 2013, 9:30am replied:

Tiberium Essence builds on the original Westwood canon. Everything after C&C3s main campaign is not considered canon.

+1 vote     reply to comment
FortressMaximus
FortressMaximus Apr 24 2013, 5:28am replied:

Personally I am to keep things as simple as possible.

I have nothing against the laser drill but it remembers me a bit the giant laser drill in a Starcraft2 mission, plus there are 2 things to consider:
1)It seems a laer drill would drain a lot of energy to be used.
2)once used, the ground will be forever "melted" and "vaporized" instead of be like before (a simple drill or scalpel doesn't melt the ground), and this may be problematic for coding.

Animated scalpels shouldn't be problematic in this way.

+1 vote     reply to comment
Starfox100
Starfox100 Apr 23 2013, 7:18am replied:

A laser drill could be the answer for sub terrain. just a large laser equipped in the mouth of the beast. (I always thought that was already there)
A laser drill does not dig a tunnel, it melts it's way trough the ground. that goes way faster and the tunnel is also more stable.

At this time we already try to create such a drill. but the technology is holding us back for a little.

+2 votes     reply to comment
FortressMaximus
FortressMaximus Apr 24 2013, 10:38am replied:

Indeed, it melts, and this is the main problem in my opinion.

Melted ground cannot come back like it was before, the map will be full of holes (if codes will allow it) and they may be problematic.

+1 vote     reply to comment
Arkanium
Arkanium Apr 25 2013, 5:07pm replied:

Obviously you couldn't have holes everywhere for practical reasons.

As long as the burrow and unburrow animations look good (probably showing the tunnel collapsing behind it) and don't make the player go "What? I thought it had a laser, not a drill!" then I have no problem with it digging its own tunnels.

+4 votes     reply to comment
Fr0styN1nja
Fr0styN1nja Apr 26 2013, 2:03am replied:

no dude, think, its like a worm, when it digs the mough opens up to reveal grinders and stuff so the earth passes through the center instead of ugly outward drills

+1 vote     reply to comment
FortressMaximus
FortressMaximus Apr 26 2013, 5:31am replied:

I have the confirm from your answers. In my opinion the scalpels (and spikes) are more realistic since they only move the ground instead of melting it.

+2 votes     reply to comment
M0nkfish
M0nkfish Apr 26 2013, 5:45pm replied:

yes, lasers are only for the hardest rocks and not used all the time, spikes are used to travel through the earth like peristalsis moving the Montauk forward. I dont think it needs any exterior drill or tunneling mechanism except for its "spikes and scalpels" upgrade. With these in place it will look nicely similar to the Firestorm era Montauk.

+3 votes     reply to comment
.Mac.
.Mac. Apr 26 2013, 11:57pm replied:

Well said. That's exactly what I have been thinking too. I am sure these 3 (frontal laser(s) and scalpels, and side spikes) all working together will help convince us that even a large Montauk can travel through any type of terrain.

+2 votes     reply to comment
xXYALE70Xx
xXYALE70Xx Apr 27 2013, 1:31am replied:

Like Fr0styN1nja said, it has worm like resemblances, in particular the sand worms from Dune. We could have the spikes/scalpels extend out from its body and the "Mouth" of it to open so some insane drilling mechanism extends outward from the body as it burrows. These will be hidden on land and it will retain its original look.

+1 vote     reply to comment
Starfox100
Starfox100 Apr 28 2013, 3:25pm replied:

@ Fr0styN1nja & @ FortressMaximus
Then they have to be inside the mouth right?
otherwise I'm not gonna see this working.

+1 vote     reply to comment
FortressMaximus
FortressMaximus Apr 29 2013, 11:12am replied:

Inside? I don't know. In my opinion those 3 frontal "tips" can be used as moving scalpels. More or less like a crab's claw. Plus vibrating spikes in the sides and in the back may help to crumble the ground when is underground.

+1 vote     reply to comment
Starfox100
Starfox100 Apr 29 2013, 3:58pm replied:

let me guess, with the ability to crush light tanks/small units?

+1 vote     reply to comment
FortressMaximus
FortressMaximus Apr 30 2013, 6:33am replied:

It may be a good option even if it doesn't seem that necessary at the moment.

+1 vote     reply to comment
Ciarank
Ciarank May 3 2013, 11:49am replied:

You could simply have it move the spikes and have the montauk vibrate cos if you have something vibrate at the right frequency it will break the rock under it and in front then you need only to animate the spikes on the side when it burrows. yes the zerg use the same type of thing but they use lots of tiny muscles which break the earth below them.

Sry for any mistakes

+2 votes     reply to comment
xXYALE70Xx
xXYALE70Xx May 9 2013, 7:15pm replied:

I wouldn't get too creative with the Montauk, or this could be a total OP unit.

+1 vote     reply to comment
JackiChain
JackiChain Apr 20 2013, 8:53am says:

Love it.

+3 votes     reply to comment
TXcommander
TXcommander Apr 20 2013, 9:16am says:

love it. Carnius 's concept always impresses everyone !

+6 votes     reply to comment
FIN7
FIN7 Apr 20 2013, 11:37am says:

DAMN THIS IS SO MUCH EPICNESS Montauk FTW

+3 votes     reply to comment
Pablicio
Pablicio Apr 20 2013, 12:11pm says:

*Dies of awesomeness*

+2 votes     reply to comment
M0nkfish
M0nkfish Apr 20 2013, 12:47pm says:

Yes! If the Kodiak gets stratofighter then this should get vibrating spikes to travel underground. The model is just lovely...

+3 votes     reply to comment
Fox2503
Fox2503 Apr 20 2013, 2:49pm says:

Looks great, but the nod symbol is inverted/wrong or is it just me??

+2 votes     reply to comment
Ahrimansiah
Ahrimansiah Apr 20 2013, 2:49pm says:

with powerful AA ability then i hope u give kodiak a powerful AG bombardment too :P

+1 vote     reply to comment
M0nkfish
M0nkfish Apr 20 2013, 3:16pm replied:

no but kodiak has mini ion cannon

+2 votes     reply to comment
Kuschelmonster
Kuschelmonster Apr 20 2013, 2:55pm says:

epic Carnius i love it

+3 votes     reply to comment
Gregthegen
Gregthegen Apr 20 2013, 4:18pm says:

YES!! The brotherhood shall rise.

+3 votes     reply to comment
Melkart
Melkart Apr 20 2013, 4:51pm says:

Magnificent idea and awesome design.

+2 votes     reply to comment
Valherran
Valherran Apr 20 2013, 5:09pm says:

Ever see a movie called "The Core"? You should make Montauk just like Virgil. ^^

+2 votes     reply to comment
Battle8111
Battle8111 Apr 20 2013, 6:55pm says:

THAT is amazing. :D

+2 votes     reply to comment
PurpleGaga27
PurpleGaga27 Apr 20 2013, 10:27pm says:

I like the unit, but I think some people want the source code for this unit already.

-3 votes     reply to comment
murauder
murauder Apr 20 2013, 11:56pm says:

So it's basically a mobile FOB right?

+2 votes     reply to comment
Captainobvious
Captainobvious Apr 21 2013, 2:39am says:

Will it repair units when deployed?

And will it be stealthed when deployed?

+1 vote     reply to comment
FortressMaximus
FortressMaximus May 1 2013, 7:57am replied:

No and no. Leave these abilities to the Phantom.

+2 votes     reply to comment
Ciarank
Ciarank Apr 21 2013, 5:48am says:

wow with this all the factions have their command structures from the Second Tiberium War

+2 votes     reply to comment
redguy376
redguy376 Apr 21 2013, 2:41pm says:

Carnius great job!

Just thinking, for the drilling part, possibly the scale things could open in half and little lasers could shoot out or possibly spikes come out...
What do you think?

+1 vote     reply to comment
triadbanger07.
triadbanger07. Apr 21 2013, 9:39pm says:

u should limit the units from Fist of nod ability

+4 votes     reply to comment
CptJames
CptJames Apr 23 2013, 5:44pm replied:

maybe, but then it wouldnt be a very effective unit, maybe make the creation time longer? Or otherwise it'll turn into a less useful mutant barracks.

+1 vote     reply to comment
Pablicio
Pablicio May 3 2013, 10:02am replied:

It still have 6 AG lasers and a AA heavy laser, I think it's enough to call it "Effective Support Unit".

Deploying Tier 1 and Tier 2 units like Devil's Tongue it's FAR enough. If you want heavy stuff deploy it in your base.

+1 vote     reply to comment
CptJames
CptJames May 9 2013, 1:21pm replied:

it doubt it'll have those weapons when deployed as fist of nod, and as it says it broadcasts nod propaganda.
The real purpose of this unit isn't its weapons, it's it's ability to create an army to advance from any where on the map, but i think having a slower time for creating a unit would be the best option, otherwise it'll be better as an attacking unit, but if its capped, when deployed as a Fist of Nod, it should be invisible, otherwise i really dont see the point.

+1 vote     reply to comment
NightWing1994
NightWing1994 Apr 22 2013, 1:27pm says:

WTF.....Awesome

+1 vote     reply to comment
CptJames
CptJames Apr 23 2013, 5:41pm says:

Brilliant! Its like being excited for the Firestorm update all over again!

+1 vote     reply to comment
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Description

First atempt of recreating Montauk into usefull vehicle. Its part nod epic some people called for and part Tib Sun Fist of nod all merged together. One note, you need to capture Tacitus Archive Tech Structure to build this thing.

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Date
Apr 20th, 2013
By
Carnius
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