This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

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Report RSS Tiberium Essence 1.5 (view original)
Tiberium Essence 1.5
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Scorpionov
Scorpionov - - 977 comments

excellent work

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nose-bLeed
nose-bLeed - - 1,077 comments

abilities to transport infantry is awesome

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Starfox100
Starfox100 - - 1,297 comments

Can transport and even fire back when needed!

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501General
501General - - 497 comments

will the infantry be able to shoot out, or will it only transport?

maybe making units "fuse" to the unit like the eradicator of Kanes wrath but with only 1 or 2 units, thats my opinion though

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Carnius Author
Carnius - - 1,354 comments

Infantry are able to shoot out. If that will be off balance i will denied that, we´ll see.

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BerryBomber
BerryBomber - - 337 comments

if u make them fire out, does this mean scrin units can now garrison civilian structures? im just saying cause if they can garrison this and shoot out then why not structures too?

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sam_23694
sam_23694 - - 949 comments

maybe the aliens hate humans and destroy the buildings beofre they can garrison them

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justgoaway
justgoaway - - 8,208 comments

Awesome job!
And... StormRider and Planetary Assault Carrier´s stealth detection is going to be removed? That would be pretty good for balance.

it´s the first new unit in 1.5, right?

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Carnius Author
Carnius - - 1,354 comments

Yes, that is inevitable now.

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justgoaway
justgoaway - - 8,208 comments

Damn... I forgot the Mammoth MKI sorry

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simon1812
simon1812 - - 414 comments

so this is what scriin units get when they call for transport right?

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Carnius Author
Carnius - - 1,354 comments

No, its addition to scrin aircraft build list. Scrin dont have any sort of APC so they have this instead.

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Havvie
Havvie - - 27 comments

I'm drooling Carnius, this is beautiful stuff.

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Ravager595
Ravager595 - - 99 comments

My name is copyrighted lol

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Pyrodaimon
Pyrodaimon - - 340 comments

I like that techno-organic feel you've given it. Great job.

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Alex_06
Alex_06 - - 1,126 comments

Reminds me of Scrin stuff from Tiberium. All of these ships look really nice.

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Нunter-Seeker
Нunter-Seeker - - 1,373 comments

I like it!

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keithktam
keithktam - - 542 comments

very impressive art work! they do look like genuine c&c art, actually i think it is better.

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visceroid-breeder
visceroid-breeder - - 73 comments

will it "beam" infantry on board?? like star trek ^^
"Beam me up, Scotty!"

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Carnius Author
Carnius - - 1,354 comments

Its possible, but i must figure out how to add some effect to it if i ever use it, you know it might be OP if you will be able "beam down" assimilator in no time.

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SG1Shadow
SG1Shadow - - 597 comments

Beam delay? just so it doesn't have to land. Landing is sooo low tech.

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Havvie
Havvie - - 27 comments

Hmm... Perhaps you could use the effect the Scrin use when they teleport in buildings for beaming down (during this time both the unit being beamed down and the gunship won't be able to do anything) and reverse the animation (but not the sound) for beaming up?

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dta.Osiris
dta.Osiris - - 304 comments

This looks really good, the Scrin needed some transport unit and a gunship is perfect for them.

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ilic_stefan
ilic_stefan - - 98 comments

The beam up form Star Trek would be good and logical.

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PatoMatador
PatoMatador - - 124 comments

Now THIS looks an alien ship. =)

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Chinka
Chinka - - 837 comments

When I've just read this description I thought about Wormhole technology to transport units :P

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Eagle_11
Eagle_11 - - 431 comments

Yeah the Beam-up thing fits Scrin well.
Detects Stealth ? Hope it isnt fast then.

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Smallchange
Smallchange - - 2,108 comments

dnt rly matter the venom is fast and has stealth detection so it would be balanced if it moved at the speed of even a vertigo...

Also i wanted to know, will it have to park to attack, only attack will moving, or can it do either.

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Oaks
Oaks - - 2,242 comments

Ravager Gunship.So far the best model and name I've seen.This one will be my most favorite.Cant wait to see Shock troopers, Stalwarts shootin from it.Hope Shock troopers will be garrisonable.Every infantry-unit type should be garrisonable.

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Oaks
Oaks - - 2,242 comments

The beam up technology ? You mean Asgards Transportation beam? Or James T. Kirck style?.xd dont even mention the protoss warp-in. wait this will be just Scrin Ox/Carryall or normal air unit?

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sgfan206
sgfan206 - - 877 comments

WTF???!!! Another Air unit for the Scrin?! Great, but doesn't they get much too overpowered in the air?!

Just kidding! A few Firehawks or Banshees - and gone with the wind!

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admiral9
admiral9 - - 441 comments

oo im pretty much screwed as nod the second they send those stormriders and detect my base i can say goodbye cause then theyl send those gunships and destroyers

atleast the skin is very nice

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FIN7
FIN7 - - 927 comments

scrin become more ceph and protoss combination

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