The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.
Tiberian Eclipse is being designed to improve upon the concepts of C&C4. Improved gameplay, new features, and an evolution between Westwood's & EA's concept of tiberium will be presented. Experience the return of some of your favorite units, evolution of others, and entire new ones in what we hope will come together to make a great conclusion of the C&C: Tiberium Series.
Companies, use this job board to reach artists and programmers with knowledge of today's game engines and tools. Discover why our job board will find you better people than other job sites.
modeler, uv mapper, or texture artist c&c: tiberian eclipse dev team earth, the moon, and mars artists we need people who are skilled in uv mapping models, texturing models, or just plain modelling. you must be proficient in using 3ds max, preferably 3ds max 9, you must be familiar with the command & conquer universe, and you must have the attention span longer than a monkey, thank you for your time. we also want concept artists, so if you are a concept artist, come on over here and send an application!
looking 4 more game designers c&c: tiberian eclipse dev team earth and mars programmers i am currently in search of more concept artists, modelers, and texture artists to add to the development team behind command & conquer iv: tiberian eclipse. our site: moddb.com modelers must: -be able to use a program that can export into a file (normally obj) that is compatible with maya or 3ds max -have experience -can show us your past works -and have a passion for gaming, a sense of humor and a willingness to work for free! :) concept artists must: -have experience -be able to show us their past works -familiar with the c&c universe -and again have a passion for gaming, a sense of humor and a willingness to work for free texture artists must: -be able to work with 3ds max or maya -have experience -have a passion at perfecting their work -be able to work often -and have a passion for gaming, a sense of humor and a willingness to work for free coders are also wanted, the only requirement is that you have experience with coding c&c3 or ra3 remember, you don't have to be in it for the long haul you can just volunteer to help out for a few weeks. this mod or actually, total conversion is expected to take about 1.5-3 years in development so if you apply tell us when you will be available and what you specialize in, it is highly recommended that you pm me your answers or send to email@example.com because i may not check back here often.
No jobs were found matching your search criteria.