After,the CABAL fallen..GDI and Nod had time off.The lads were divided between them.. In many places there were almost no conflicts and the war had stoped for an instence.There were resting before the final rush to conquer each other. Nod's have used remainds of CABAL's processor (scaning data sectors).. to create new technology to improve there robotic and cyborg army,creating a completly new force that will be throwen to hunt down and destroy GDI trader forces.CABAL-2 now is only a chip..and is sealed in metalic core..It isnt dangerous ..untill you plug in it in to your computer.. But GDI still has the main power over the planet,as usual they have many war contracts with a lots war machine constructing companies..all over the world..so they will have many new deathly units that will help to dispel the Brotherhood from the planet.

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Westwood didn't achieve this goal.The game they made was just a very balanced RTS that used a single type of tactics every time and every mission,I'll try to correct that.My goal is to make this game look more realistic amd with more unbalanced and radical game play(perhaps like Sudden Strikelll).So stay tuned for updates.Good luck.

Posted by VEF4 on Dec 27th, 2007 digg this super bookmark


TS:LR is a full convension mod that is made for a game called Tiberian Sun,made by Westwood studios and released in 1999.Original Tiberian Sun tells us about never ending war between two factions,GDI and Nod(Global Defence Initiative,Brotherhood of Nod),that still goes since the Tiberian Dawn times.GDI is in early stages was a secret milliraty alliance between all of the most advanced and industrialized countryes from league of the United Nations.Brotherhood of Nod is an ancient society that allegedly predates all but the earliest of states of civilization history,brotherhood is globalized.For me this is a very good startup for a game,with all of this mysterious things that are put in Nod faction.This makes a great apportunity to make a great game,with GDI having all of the heavy and slow equipment(since there military force is depending on there military competition winners,so its hard to say that someone will try to create something radically new) and Nod using there creativity to make all of nothing,but unforchenitly Westwood didnt achive this goal.The game they made was just a very balanced RTS that used a single type of tactics every time and every mission,I'lll try to correct that.My goal is to make this game look more realistic amd with more unbalanced and radical gameplay(perhaps like Sudden Strikelll).So stay tuned for updates.Good luck.

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