Tiberian Sun: UMP (Unofficial Mini-Patch) is like a base for new mods, it fixes all known (fixable) bugs in Tiberian Sun. The UMP also implements all Firestorm features into Tiberian Sun, so rather than modding Firestorm, you can just mod Tiberian Sun instead. Before starting any Tiberian Sun mod, it is not required, but highly recommended that you begin with installing the UMP.

When modding with the UMP base, you are to edit rules.ini and art.ini, you are not to edit firestrm.ini and artfs.ini, leave those blank as they are in the UMP. They can be used for something else at a later date if you desire.

  • Vesion 0.2 Log:

    • Tiberian Sun Bug Fixes:

      • Fixed Nod War Factory anmation
      • Fixed Silo animation
      • Fixed Secondary Hand of Nod animation (Flashing pixels on the antenna)
      • Fixed Secondary GDI Barracks animation (Flashing pixels on the antenna)
      • Fixed several animations on the Civilian Array
      • Fixed several GAPLUG animations
      • Partially fixed Dam animations (Not completely fixed)
      • Fixed Proton projectile animation
      • Fixed Disc grenade animation
      • Fixed Harvesting animation
      • Fixed CANISTER palette issue
      • Fixed Harvester Dumping animation
      • Fixed Animation errors on GATECH
      • Fixed Animation errors on NATECH
      • Fixed GDI Radar damage Animations
      • Fixed Nod Stealth Generator damage Animations
      • Fixed Armor Upgrade Crate, now increases Strength instead of decreasing it
      • Fixed waterfall animations
      • Fixed RPG Turret Frames
      • Fixed Component Tower animation
      • Fixed Nod Power Plant animation issues (overlapping)
      • Fixed Obelisk charging animation for Tiberian Sun (Already fixed in Firestorm)
      • Fixed Silo damage fill animation
      • Added Entries to some Unused items in the mix files
      • Removed Cyborg Reaper Death Animation due-to multiple kill point bug
      • Both Tiberian Sun and Firestorm campaign maps are compatible with the UMP
      • GAFIRE animation no longer shows through buildings
      • NAPOST animation no longer shows through buildings
      • NTPYRA animation no longer shows through buildings
      • GAKODK animation no longer shows through buildings
      • NAWAST animation no longer shows through buildings
      • NAMTNK animation no longer shows through buildings
      • ICBM PowerUp value fixed, changed to MLTIMISL
      • Fixed VULCAN firing Animations on Mutants
      • Removed TargetLaser=yes from Titan
      • Titan FLH value fixed
      • Added UMAGON Voiceover to MWMN Entry
      • Added a blank DARKEN.SHP (This is not a requirement and can be removed if you prefer, it's purpose is to reduce lag)

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Tiberian Sun: UMP
Blog RSS Feed Report abuse Latest News: The New Twisted Insurrection Client - Pre-Determine Teams and Locations!

10 comments by Aro on May 15th, 2014

Thanks to the hard work of some very talented young coders, the what-appeared-to-be-impossible has now become a possibility. I am talking, of course, about pre-determined starting locations, teams (AI-AI, Human-Human and AI-Human), Randomizable factions, game modes etc. etc. This new tool is the Twisted Insurrection Client, created by Rampastring featuring Spawner feautres by Iran of CNCNet.
This new client is the same as the Dawn of the Tiberium Age client, also created by Rampastring, only it has been modified entirely for TI's usage. It makes full use of Spawner's features, so pre-set teams, starting positions, random faction generating, game mode selecting etc. are all available from the click of a button, among many other features (some little quirks like unlimited loading screens, pre-placed buildings, briefings upon mission loading and such). This has been a long time in the works, but it's finally ready for Twisted Insurrection staff testing!

This has probably been the number one requested feature (other than "please make GloboTech a playable faction") and I am very happy to inform you all that it is finally here and ready for Public Beta 5. The skirmish and online set-up screens are very similar to those used in Red Alert 2: Yuri's Revenge, you can get a glimpse at how the layout currently looks in these images, though please note that the graphics are not final and will most likely be edited before the public release:

This is what we have been waiting for before we planned to release Public Beta 5, and now that it's out of the way, our work-load has decreased dramatically, so it doesn't look like there are going to be any more delays. Once some other smaller tasks are finished, we will be ready for the public release.
The new client is now where everything will be set up. Skirmish games, Campaigns, Online Games, Loading Saved Games, In-Game settings and everything else will all be done via the client.

The only kind of drawback from the client at all is that in-game menus had to be scrapped in order to make use of the Spawner features, but to me, that isn't actually a drawback at all but rather a massive step forward. Rampastring is constantly working on the client so there will be many more updates to come in the future as he improves upon it.

Thanks for reading, ladies and gentlemen and I hope you enjoyed the update. I have very high hopes about the release of Public Beta 5 this summer and I hope you are all as excited as I am! Just a few more things to tick off of the to-do-list and we're good to go. If you have any questions or feedback to give us, now is the best time to do so! Thank you.

And before anybody asks: This client and Public Beta 5 will be fully functional with Windows 8.

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Twisted Insurrection: Public Beta 5 (Full)

Twisted Insurrection: Public Beta 5 (Full)

Jul 19, 2014 Full Version 29 comments

For installation, instructions and all other information, please read the full description or alternatively, the ReadMe.txt file provided in the download...

Twisted Insurrection: Original Soundtrack V.3

Twisted Insurrection: Original Soundtrack V.3

Jan 14, 2013 Music 11 comments

Twisted Insurrection: Original Soundtrack Version 3 is now available for download. All of the tracks in this album will all be in the final release of...

Tiberian Sun: UMP

Tiberian Sun: UMP

Dec 12, 2011 Full Version 12 comments

A must have for all new Tiberian Sun mods! Download the Tiberian Sun: UMP here.

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Guest Dec 15 2014, 5:48am says:

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Marek33 Dec 3 2014, 8:46am says:

Voted! Nice fixing mod.

+1 vote     reply to comment
Guest Aug 4 2014, 6:23pm says:

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Guest Apr 6 2014, 7:12am says:

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APOTHECARY888 Dec 30 2013, 4:00am says:

Is there any fix for this

"Tiberian sun has encountered an internal error"

+2 votes     reply to comment
The_Mastodon Aug 7 2012, 12:45am says:

The RPG component tower upgrade fires out of the side of the turret on ice maps have you fixed that?

+2 votes     reply to comment
OrangeNero Jan 21 2013, 8:15am replied:

- Fixed RPG Turret Frames

+3 votes     reply to comment
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Released Jul 2, 2010
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