Tiberian Sun Rising is a total conversion for Command & Conquer 3 Tiberium Wars! Tiberian Sun Rising brings back GDI and Nod battling it out during the Second Tiberium War, retelling Tiberian Sun as never before. This isn't just a remake of the hit title C&C Tiberian Sun. It is a mod making Tiberian Sun as it should have been originally so expecting lots of new fun and originality while sticking to the feel Tiberian Sun had. Taking the mindset that this is the first time Tiberian Sun is being made and using the original game as a design concept. This mod will also include the additions made in Firestorm so it is a remake of Tiberian Sun and Firestorm as one to what they should have been.New abilities and units will appear in Tiberian Sun Rising as well as new kind of gameplay altogether.

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Battledate 17.08.09 Good Welcome Citizen's in our united struggle for peace the latest technology the Devil's Tongue Subterrain Flame Tank and a new design for the Nod Construction Yard

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Good Evening,This week on the battlefield, the Devil's Tongue subterranean flame tank was tested in the field whilst maybe not the most technologically advanced weapon within the Brotherhood. The Devil's Tongue is a very deadly and sneaky vehicle with the ability to travel in both a land and burrowed mode (allowing it to travel under any and all obstacles except it cannot surface over pavement).The Devil's Tongue can also burrow whilst stationary to hide pockets of force's to be unleashed at a later time although they can be detected by enemy sensors so deploy your forces accordingly.

Flame's of the Devil

Next up is the Brotherhood's Construction Yard, this concept (by our talented Dr][ft) is a visualisation of a Nod Construction Yard during the Second Tiberium war being a unique Construction Yard design from any other in C&C but still distinctly styled after Nod during the 2nd Tiberium War. This Construction Yard is a subterranean structure most of the core structure is buried underground whilst the surface structure brings materials up from underground via a Crane to be used for constructing new buildings within a base.

Nod Construction Yard

Please feedback is welcome, we want to know what you think of it ;). All of our concept artists have been working very hard this week I choose to highlight Dri][ft's piece you'll be seeing more concepts for Tiberian Sun Rising in coming weeks.

In other news I'll be going to CommandCOM this week, so if anyone has any questions about Command & Conquer 4 let me know and I'll chase them up. Also if you happen to be at the GameConvention and bump into me you might just get to play a live demo of Tiberian Sun Rising ;) maybe.

Lastly for those who missed it I uploaded the Tiberian Sun Teaser video that was aired in Battlecast Primetime a couple of weeks ago so watch it now! if you haven't already :). Peace Through Power!


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NMilitant
NMilitant - - 15 comments

Dude...the bridge scene is just perfect

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Tyrant3089
Tyrant3089 - - 70 comments

the construction yard kinda looks temple prime-ish

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Cjslayer16
Cjslayer16 - - 987 comments

thats actually such a sweet idea? temple prime is like the center of their power so their con yard should really look like its the center of their bases? :)

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Tharapita
Tharapita - - 235 comments

Wow looks great, definitely better than CnC3 and a great 2D to 3D of the classic Tiberium games.

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23-down
23-down - - 3,552 comments

really awesome fantastic work!

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56er
56er - - 1,253 comments

Imo. Tiberium Sun was the best part of C&C and I guess we are kind of lucky that there is mod like this...

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ww.dk
ww.dk - - 342 comments

to be honest.. that Construction Yard resembles more a unique Nod Refinery... if you removed the front crane and placed a furnaceball in the back...

Oops.. this wasn't meant to be a reply to a comment, but a standalone comment.. weird..

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tsfan
tsfan - - 491 comments

it is with the highest honor and the greatest joy that I bring you...
Kane. lol

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Bird_of_Prey
Bird_of_Prey - - 1,616 comments

Looks super! Looking forward to this one.

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