Tiberian Sun Rising is a total conversion for Command & Conquer 3 Tiberium Wars! Tiberian Sun Rising brings back GDI and Nod battling it out during the Second Tiberium War, retelling Tiberian Sun as never before. This isn't just a remake of the hit title C&C Tiberian Sun. It is a mod making Tiberian Sun as it should have been originally so expecting lots of new fun and originality while sticking to the feel Tiberian Sun had. Taking the mindset that this is the first time Tiberian Sun is being made and using the original game as a design concept. This mod will also include the additions made in Firestorm so it is a remake of Tiberian Sun and Firestorm as one to what they should have been.New abilities and units will appear in Tiberian Sun Rising as well as new kind of gameplay altogether.
Nod Intelligence has confirmed report's of increased usage of GDI Dropship's in GDI's Supply route's. These massive stratospheric supply craft's are used by GDI Commander's to bring reinforcements to the battlefield. The mean's of how these supply routes are being co-ordinated has been revelaed the GDI Dropship Bay. This structure is used by GDI Commander's to place a customised order of vehicle's to a nearby GDI base which is then loaded onto a Dropship and despatched to the location of choice on the battlefield by GDI Commander's. The Dropships flying through the stratosphere have quite fast travel times anywhere around the world, bypass all Anti_Air defence's flying at that height and when dropping off enemy reinforcements coming from that height it is described as "appearing from nowhere".
Will it drop the Mammoth MK II and be able to drop other reinforcement units like in the Tiberium Essence mod ?
Or it will be just used to drop special units for the GDI in game ?
If a Mammoth Mk2 is ordered via the Dropship, that is all it can carry it will also have a special harness for carrying the Mammoth Mk2 as it does not fit inside the standard Dropships Cargo Pod. Also note only one Mammoth Mk2 can be supported at any one time. You may construct it or order it in by the Dropship Bay but once you have it you cannot order another until it is destroyed.
Looking at the size of the TSR dropship, I'd say that it'd be most sensible to simply remove the cargo pod entirely for the mammoth drop - also, I think it'd look cool to have the Mammoth secured in that space and would give a better look at it in the air.
Not sure if its possible to have multiple different appearances for different drops... I guess it must be but idk.
Thats what I was saying it will have a special harness instead of the Cargo Pod attached to the Dropship which will drop off the Mammoth Mk2.
What's the big difference/advantage between those dropships/platforms and war factories? I mean, will ordering units be more expensive but a lot faster from dropships, than if I were to construct a unit from a war factory?
Units ordered from the Drop Ship Bay aren't delivered directly to the DSB but instead stored in a Drop Ship off-map. You can call in the dropship at any point of the map to deliver the currently stored units there.
Is it possible to make an AI player that uses everything to their advantage? For example in TS When I verse GDI on hard they never use the firestorm defense system or make walls in an organized fashion. And in C&C3 the AI always captures mutant hovels but never makes a single mutant warrior, they waste money. So could you be able to do that? And it would also be cool if you put in neutral civilian AI and like neutral soldier AI that will attack you if you get to close like in TD and TS?
(buried)
I WILL SUCK LARGE AMOUNTS OF PENISES TO GET MY HANDS ON THIS RIGHT NOW! I WANNA BE A BETA TESTER OH GAWD!!! :|
^dude relax
& very nice work as always
I like it. :)
2 things though: The Mammoth could use a facelift (but you stated thats patch-work) and maybe a more round ball on the techcenter.
Great job. Though perhaps you'd want to add more detail to the side part of the building (the one where I suppose is the control room and the halls, etc.) because it looks a bit plain right now.
But other than that, awesome.
More Nerdgasm. :P
Reminds me of the system used in the Dune games by westwood studios... there you could "bargain" and buy vehicles from other locations which are then transported to your base in a shuttle. the vehicles could either be cheaper than your own production prices or more expensive. interresting that you are sortof implementing this, thumbs up!
very nice concept! you guys are a few that actually do stuff professionally and i respect every bit of that!
this is like a upgrade to the carryall.
i think that you need to polish a littile bit on the MkII
mk2's model better done in tiberium essence
Not at all.
I got to ask a question: I see a red hue on the Nod screenshot and a yellow hue on the GDI screenshot. Are those different maps, or how did you manage that?
Different maps.