Tiberian Sun Rising is a total conversion for Command & Conquer 3 Tiberium Wars! Tiberian Sun Rising brings back GDI and Nod battling it out during the Second Tiberium War, retelling Tiberian Sun as never before. This isn't just a remake of the hit title C&C Tiberian Sun. It is a mod making Tiberian Sun as it should have been originally so expecting lots of new fun and originality while sticking to the feel Tiberian Sun had. Taking the mindset that this is the first time Tiberian Sun is being made and using the original game as a design concept. This mod will also include the additions made in Firestorm so it is a remake of Tiberian Sun and Firestorm as one to what they should have been.New abilities and units will appear in Tiberian Sun Rising as well as new kind of gameplay altogether.

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tt0022
tt0022

firestorm wall: you shall not pass!

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sgfan206
sgfan206

So yes, I'd say that nothing is impossible.

Quod erat demonstrandum.
As it was demonstrated. :P

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The_Mastodon
The_Mastodon

I just noticed you guys updated the GDI Air Field by removing the control tower.

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MattHunX
MattHunX

Everything looks awesome, except those circles. I still find them VERY distracting. They ruin the look of... the bases, really.

The markings around the units look good; those incomplete circles look fine. But, all those 'thick' circles around all the structures detract greatly from the look. If it is possible, perhaps they should be made thinner, and perhaps made into incomplete circles, similar to those around units. Or perhaps only thinner, but transparent. Or leave them as thick as they are, but definitely give them some transparency, if that's possible.

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GooberTrooper
GooberTrooper

I agree with this entirely. I see the purpose for them, considering that the buildings don't really display housecolors very well themselves, but a lighter thinner ring around the buildings should do the job just fine.

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AssassinCS Author
AssassinCS

We do have something that will be replacing building housecolor rings that's very cool but we're focusing efforts on more important area's right now. But we'll try to give you a glimpse of whats coming with that soon ;).

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MattHunX
MattHunX

Flags? :)

Some lights, maybe?

I really can't imagine anything else. Wonder what you guys (and gals, maybe?) came up with.

Oh, some not too flashy EVA-like, Cabal-like targeting reticule thingies? Similar to the ones that could be seen in the old CGI cut-scenes of earlier titles where they showed buildings from the view points of spy planes/drones/satellites...etc. Only, the reticules could be in the color of the teams.

Outlines, then? Sort of like in C&C4, though those detracted from the appearance of the already ridiculous looking units and...uh, I would have said structures, but...

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GooberTrooper
GooberTrooper

Huzzah! Looking forward to this!

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The_Mastodon
The_Mastodon

God damn the nostalgia! You guys are good at what you do. These assets are incredible, one can never point it out enough times.

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Description

In this screenshot we can clearly see the Firestorm Generator at the back, Firestorm Wall Sections can be seen placed around the base perimeter. This shot was taken prior to the scheduled test activation.