Tiberian Sun Rising is a total conversion for Command & Conquer 3 Tiberium Wars! Tiberian Sun Rising brings back GDI and Nod battling it out during the Second Tiberium War, retelling Tiberian Sun as never before. This isn't just a remake of the hit title C&C Tiberian Sun. It is a mod making Tiberian Sun as it should have been originally so expecting lots of new fun and originality while sticking to the feel Tiberian Sun had. Taking the mindset that this is the first time Tiberian Sun is being made and using the original game as a design concept. This mod will also include the additions made in Firestorm so it is a remake of Tiberian Sun and Firestorm as one to what they should have been.New abilities and units will appear in Tiberian Sun Rising as well as new kind of gameplay altogether.
A Mobile Sensor Array and its guard reaching a forward sensor position.
Yeah! The mobile sensor array!
Good you fixed the scale of the Wolverine, excellent.
what was wrong with it? if I remember correctly the Wolverine is 2.5 meters tall and the Titan is 7.5 meters.
If you compare the Wolverine size on the previously posted images ( Moddb.com ) with the scale on Cybergooch's renders (see Dutchygamer's comment for a direct link), you can see that our Wolverine was only about 2/3 of the size it should have been. We've increased its size by 50% to better fit to the Titan and infantry scale.
Wow okay yea there's a big defference... ;)
Does a mpobile sensor array add enemy target lines like is TS?
Currently planned features for the MSA when deployed are a medium vision radius (increased shroud clearing and stealth/subterrain detection) and a bigger spotting radius (markers for shrouded vehicles).
Awesome! :D
The Wolverine is a much better size now, too!