Tiberian Sun Retro
Tiberian Sun Retro makes Tiberian Sun as it should have been.
-New Articial Intelligence that should put even experienced players of Tiberian Sun to a new challenge.
-Over 15 high quality new maps with many new features (of which are not in standard WW maps) that let you explore the tiberium world.
-Fans of original C&C should feel being home with classic units like the Mammoth Tank and Mobile Artillery.
-New technologies and abilities allowing players to create new destructive tactics
-Mutant commandos consist of members of the Forgotten, who tend to support the people who gives what they want. They
specialize in guerilla tactics and warfare.
-Spy on enemies with Nod's stealthy Chameleon Spy infantry.
-Spread the message of Kane and call storms of Tiberium Meteors to Earth with the Pyramid of Nod.
-Dropship Reinforcements Loadout in Single Player Mode
-Mutant Commandos: Umagon, Ghost Stalker, Tratos
-Meteor Storm
-Well over 350 new Sound Effects
-Painstaiking amounts of time spent to bring you detailed Sidebar Icons
And so much more!

Team:
SMIFFGIG
Muldrake (Voxels, Ideas and Support)
FS (Voxels)
Many others for support, ideas and content.

For dedicated discussion about all aspects of TS:Retro visit the forums at:
PPM Site

There are too many other download mirrors to list them all, but here are a few:
CNCGuild Download
Dad_A_Tudes corner Download
Thai Gaming Download
Czech C&C fansite Download

Or just search Google and you will find plenty of other download mirrors

This mod was included with the 'December 2003 issue of PC Gamer UK', with the 'January 2004 PC Zone' and 'Feburary 2004, Issue 158 DVD of PC Format' magazine's... ;) and probably some more I dont know about.

Notes:

  • This mod does not require the Firestorm expansion, however it is highly recommended!
  • This mod fixes many bugs and re-enables many things from standard TS/FS and is bug free* and is a good reliable base to create new mods.
  • The screenshot section now allows Mod DB community to add content
  • This mod is no longer being developed  

    and has not been since its release in January 2004

*If you find any bugs please report them on the official TS Retro forum at PPM Site

Image RSS Feed Latest Screens
GDI Air Base Nod base GDI Take Over
Blog RSS Feed Report abuse Latest News: Single Player Campaign Fix

4 comments by SMIFFGIG on Sep 9th, 2011

This patch was created by Apple here at Moddb

Here is his description

  • I changed the tags capturable=yes on missions GDI7a, nod missions 4b, 5a, 11,a and 12b, and then I changed FS missions gdi04 and nod06.

  • Becuase on 7a, you have to recapture hammerfist base or whatever right? Well the first objective cannot be finished unless the GDI Radar can be captureable.

  • On nod06 FS, you have to capture the radar at the one GDI base to complete the mission

  • On gdi04 FS, there's a few nod radars that reveal areas of the map, I re-enabled the tag on that one so that could be done, and I'm pretty sure chameleon spies aren't even buildable on that tech level.

  • I think nod12b is that mission you have to capture the GDI ion cannon codes, since the radar is replacing the upgrade center that mission cannot be finished either.

  • Nod11a is the mission you have to capture jake mcneil, the first objective is to steal the small base. That objective cannot be finished if you can't capture the radar.

  • And for some reason, in TSR's rules.ini, UFO has capturable=no. This makes nod5a mission un-complete-able. So I put the captureable=yes tag in that map too for UFO.

Notes:
TSR was never designed with campaign in mind and as such although it will now run fine there maybe some minor quirks and imbalances in game play.
I have not fully tested this so if there are any problems please notify the author 'Apple'.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Sam Site Fix

Sam Site Fix

Sep 10, 2011 Patch 0 comments

This fixes the sam site so that it can now target Jump-jet infantry again

Single Player Campaign Fix

Single Player Campaign Fix

Sep 9, 2011 Patch 10 comments

Finally Tiberian Sun Retro is compatible with Single Player Campaign

Tiberian Sun Retro v1.21 full (latest official)

Tiberian Sun Retro v1.21 full (latest official)

Jan 18, 2007 Full Version 24 comments

Tiberian Sun Retro v1.21 full (latest official) larger description will be written soon Instructions Just drop this into your installed Tiberian Sun directory...

Comments  (110 - 120 of 123)
grunt123
grunt123 Sep 3 2005, 4:22pm says:

when is it coming out

+1 vote     reply to comment
King23sun
King23sun Feb 25 2006, 12:49am says:

PPL PPL ITS ALREDY OUT GO TO THERE WEBSITE THERE IS A NEW VERSION COMMING BUT ITS GONA TAKE A WILE

+1 vote     reply to comment
Alias90
Alias90 Aug 26 2005, 4:38am says:

Hmm, I get a strange error saying that the game is unable to load up, is it because I don't have firestorm? ;) thanks.

+1 vote     reply to comment
Mars_3K
Mars_3K Jun 8 2005, 6:16am says:

Love your mod to bits, Smiffgig! :-)

My only complaint is that the AI doesn't seem like much of a challenge... or perhaps I'm doing something wrong?

+1 vote     reply to comment
SMIFFGIG
SMIFFGIG Mar 22 2005, 5:16pm says:

All the images i uploaded for the Gallery have disappeared

VERY strange!......

+1 vote     reply to comment
Aneurexorcyst
Aneurexorcyst Mar 17 2005, 10:55am says:

Download below...
Fansiteads.com

+1 vote     reply to comment
Cheapass
Cheapass Mar 1 2005, 4:40pm says:

me too i cant download it .... :((

+1 vote     reply to comment
hturtle99
hturtle99 Feb 27 2005, 5:16pm says:

i cant download it

+1 vote     reply to comment
Mars_3K
Mars_3K Feb 6 2005, 8:06pm says:

TS as it shoulda been! Nice one :-)

+1 vote     reply to comment
nftk
nftk Jan 14 2005, 10:08am says:

Really beutifull mod..

+1 vote     reply to comment
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C&C: Tiberian Sun Icon
Platform
Windows
Developed By
SMIFFGIG
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Official Page
Ppmsite.com
Release Date
Released Jan 13, 2004
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Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
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Last Update
3 months ago
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