Tiberian Sun Retro Tiberian Sun Retro makes Tiberian Sun as it should have been. -New Articial Intelligence that should put even experienced players of Tiberian Sun to a new challenge. -Over 15 high quality new maps with many new features (of which are not in standard WW maps) that let you explore the tiberium world. -Fans of original C&C should feel being home with classic units like the Mammoth Tank and Mobile Artillery. -New technologies and abilities allowing players to create new destructive tactics -Mutant commandos consist of members of the Forgotten, who tend to support the people who gives what they want. They specialize in guerilla tactics and warfare. -Spy on enemies with Nod's stealthy Chameleon Spy infantry. -Spread the message of Kane and call storms of Tiberium Meteors to Earth with the Pyramid of Nod. Dropship Reinforcements Loadout in Single Player Mode Mutant Commandos: Umagon, Ghost Stalker, Tratos Meteor Storm Well over 350 new Sound Effects Painstaiking amounts...
Made these back in Nov 2012. Eventually for ingame.
Check out C&C Rewire, a much improved Tiberian Sun using the RA2/YR/Ares engine.
Moddb.com
meh,had hope of ressurection :<
Hope that accursed Firestorm mission in which you need to capture a GDI Communications Array is fixed because that's the one problem with that mission since, for some odd reason, is uncapturable. Strange but true though I wish I knew why though... :/
Have you tried downloading the single player campaign fix?
Moddb.com
The Fix doesnt work for neither GDI or NOD radars, good mod by the way, would be perfect if campaign worked.
(Very late to reply to this, I know. But better late then never.)
Are you sure you installed the fix correctly? You extract the maps to the TS directory... FSNod06 is the map in question here, and it clearly has the tag:
[GARADR]
Capturable=True
You can see this by opening the map in a text editor.