The Tiberian Sun Client is a complete, stand-alone Tiberian Sun package for both players and modders. It fixes all known (fixable) bugs in Tiberian Sun and offers a ton of new functionality, including a new easier-to-mod file structure, new game options and pre-defined starting locations and teams. With the Client's bugfixes and enhancements, Tiberian Sun players get a significantly enhanced experience compared to the original game, while enjoying gameplay exactly identical to the original game. For modders starting a new Tiberian Sun mod, it is not required, but highly recommended that you begin with installing the TS Client. The new file structure directly exposes the most critical INI and MIX files of the game, meaning that you don't need to download any special tools for most basic modding.
The latest version of the TS Client includes an awesome feature that many thought was completely impossible: multiplayer saves. You are able to manually save multiplayer games and then load them via the client.
Possible disconnects, crashes or synchronization errors won't stop you from completing a game anymore, as long as you remembered to save occasionally during the game. To make the process simpler, you only have one multiplayer save slot available. In other words, saving a MP game will always overwrite your previous MP save.
We're also looking into the possibility of making the game auto-save every few minutes in multiplayer, removing the need for saving manually. But currently you need to save manually.
Awwww yisss