Tiberian Eclipse is a total conversion mod for Unreal Tournament 3 that brings the theme of the famous RTS game C&C Tiberian Sun to a whole new genre. BTE will bring the player into the war that rages between Nod and GDI and allow them to battle in the war that in the past has only been seen overhead. We have a lot of key and unique features we plan to implement into our mod that will set us apart from all others.
Not only this, but creative liberties are going to be implemented into this TC. Although I want this mod to be recognized as a Tiberian Sun conversion, we are not strictly held to the style. Original objects from TS will be recognizeable (the Orca Fighter for instance) but will also be revamped with a new style. We do not feel the mod should be done to exactness because there is no creativity in that.


...This war is not over yet. It's only just begun...

If you have a suggestion, posting it on the forums will get it read sooner and responded to better then if you post it here.
Forums at: Solar-fissure.com

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10 comments by Three9 on Jun 10th, 2009 digg this super bookmark


Well hello there again.

Before I get started on the actual post, please, I urge you to go to our newly designed website ( Solar-fissure.com ) and read the news post entitled Deja Vu. It will explain everything as to where we have been and what we are doing. This mod desperately needs a large and solid staff, and we are accepting for all areas of mod development. If you know anyone, refer them. If you yourself are looking for a project to work on, apply in the forum. We really need the help.

We have several things to show off today (and hopefully this post will be updated a bit later with even more) and I'm happy to present them. We have a couple revamped models, with new ones and one new texture. Sirnaut is currently hard at work texturing the new HammerHead model, and hopefully we'll have someone to post on that soon. We also have a couple in game screenshots, that although I feel aren't really up to par to actually throw out there, it does prove that we are working behind the scenes and getting our content in game. Currently we have two player models, one weapon, and one vehicle in game (Although Havoc89 has been working on our HammerHead to get that in game). I am not posting the player models in game, simply because the material settings on them are not correct, and they just don't look amazing. Trust me though, they are in game and really fun to run around as, but I'd like to tweak and work with them a bit more before showing. Anyway, onto the art


GDI's HammerHead (successor to the Orca Fighter) has been redone and spiffed up a bit. More detail and definitely more realistic landing gears. Will probably end up being a 1 seater craft, with a fixed vulcan chain gun on the nose and 2 heat seaking missle pods.


Although I liked my previous GDI soldier model, I felt I could take inspiration from the cancelled Tiberium title and other influences, and make a more solid looking soldier that will be setup slightly easier for different versions (disk thrower, jump jet, medic, etc.,...). The model is not complete, but I wanted to see what others thought about this new design


And here is GDI's iconic unit, the Titan. Although this was made for intents of being used in 2142, I feel it's a pretty solid design. Now that we are on a better handled engine, I might go back and detail it up a lot more and throw in a bit more to make it more powerful looking. I had a lot of problems (and went through several versions) deciding on how the legs should work, and I think I've gotten a design that still makes it look like GDI's Titan. I fought to keep the 2 sectioned leg design, but it would be extremely hard to make that design and it not look awkward or be stable.


Although the name and purpose of the rifle may change, this is going to be one of Nod's rifles. I'm thinking a standard issue heavy assault rifle type setup. The texture is still going through final touches but I'm satisfied with the results.


Due to the fact that several people commented here and there in basic "disgust" and disapproval of the original design of the Recon Bike, I've decided to let this unit follow the path of the HammerHead and be my own design. It will still function the same, however, I'm tossing around the idea of making it a hover vehicle. I'm really not sure if Nod having a hover vehicle would break trends (seeing as GDI is known for that), so let me know what you think; if that's a good idea or just leave hover-style vehicles to GDI

That's it for now, but I'm going to try and work hard today to finish GDI's Wolverine and Orca Bomber. Expect posts on those soon if not today. Do not give up on this mod, it isn't too late to see what this mod could become.

Comments  (40 - 50 of 102)
Three9
Three9 Dec 13 2007, 7:15pm says:

Appreciated BlckWyerve...Trust me, if you like what you've seen so far, you'll be in for a treat for the next news post...
Let's just say that five new vehicles will be included in our next update. Keep checking back over the next week :)

+2 votes     reply to comment
BlckWyerve
BlckWyerve Dec 12 2007, 1:20pm says:

I really like the direction you're taking. More mods should try and re-interpret the units instead of trying to make yet another bland 1:1 copy. Keep up the good work.

+2 votes     reply to comment
LordEinar
LordEinar Nov 24 2007, 9:01pm says:

One small thing -- the Harpy is a helicopter; where are the blades on your model?

M.

+1 vote     reply to comment
Three9
Three9 Nov 25 2007, 12:21pm replied:

Read the comments on the harpy

+1 vote     reply to comment
Ziorich
Ziorich Nov 14 2007, 9:16am says:

Its a bit mean to some to change to Crysis though, more people can play BF 2142. But still thats what upgrading your PCs for :>

+2 votes     reply to comment
lattimore17
lattimore17 Nov 14 2007, 5:16am says:

omg!! battlefield style gameplay command and conquer units and vehicles and crysis's awsome engine a perfect combo u guys rock!!!!!!!

+1 vote     reply to comment
RedG3
RedG3 Nov 7 2007, 2:29pm says:

Thanks to all for your supportive comments, we really appreciate them! :)

To Tore29: I remember you from either the forums or your comments on a different news post l :P I think I had made the changes to our site content, but hadn't done the same to moddb. When you refresh, our description should be more factually correct now :)

+1 vote     reply to comment
Tore29
Tore29 Nov 7 2007, 11:37am says:

(Here we go again...........with my corrections :P XD)

".......C&C Tiberium Sun to a whole new genre. BTE will bring the player into the war that rages between NOD and GDI and allow them..................."

It's C&C Tiberian Sun..........its not NOD but its Nod........The Harpy is a helicopter BTW, but since you are not making it just like TS, but with the style it is not important..........

This looks like it will be a great mod keep up the good work!!! :D

+1 vote     reply to comment
Comrade-Alucard
Comrade-Alucard Nov 6 2007, 7:08am says:

this is going to be a legendary mod. O_o

+1 vote     reply to comment
Lucifer
Lucifer Nov 5 2007, 5:08pm says:

It is for Crysis you dope XD

Also, I tried to install the Map Editor that came with Crysis SP Demo, but it gives me some ghey administrator error, but there is one user since no one but me uses this(my) comp.

+1 vote     reply to comment
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