"War... War never changes.

The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element.

This war is no different - except there's nothing natural about Tiberium.

The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future.

It is the Dawn of the Tiberian future."

---

Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1 to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3 implemented in the series as gameplay features.

This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of the Tiberian conflicts - of soldiers who were not only soldiers but men and women who were human, of environments that felt alive with their vibrancy.

We want to inject that into Tiberian Dawn. This same level of vibrant emotion, of humanity and struggle against a frightening opponent (Be it GDI or Nod in your mind) while trying to accept the changes to the world that Tiberium has brought.

It is not an easy task we have set ourselves - and we are all dedicated to working to the best of our abilities.

I encourage you to come participate in our official forums and read the rest of the news concerning Tiberian Dawn.

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S.A.M. Site

S.A.M. Site

Jan 2, 2009 Prop Model 3 comments

This is a 360° walkaround of the Nod SAM Site, built by Ric, for Tiberian Dawn.

Nod M4 Bradley Light Tank

Nod M4 Bradley Light Tank

Jan 2, 2009 Vehicle Model 0 comments

This is a 360° walkaround of the Nod Light Tank, built by Ric, for Tiberian Dawn.

Hand of Nod

Hand of Nod

Jan 2, 2009 Prop Model 3 comments

This is a 360° walkaround of the Hand of Nod, built by DamageINC, for Tiberian Dawn.

GDI Gunboat

GDI Gunboat

Jan 2, 2009 Vehicle Model 2 comments

This is a 360° walkaround of the GDI Gunboat, built by Ric, for Tiberian Dawn.

Nod Advanced Power Plant

Nod Advanced Power Plant

Jan 2, 2009 Prop Model 0 comments

This is a 360° walkaround of the Nod Advanced Power Plant, built by Ric, for Tiberian Dawn.

GDI Advanced Power plant

GDI Advanced Power plant

Jan 2, 2009 Prop Model 0 comments

This is a 360° walkaround of the GDI Advanced Power Plant, built by Ric, for Tiberian Dawn.

Post comment Comments  (660 - 670 of 705)
Black-Operative
Black-Operative Jul 18 2007, 10:27pm says:

The quality of the mod seems to be as state of art, perfect.
Also the truth about Kane isn't that he is an screen alien, but that he has a hidden mansion only known by EA team members in which he spend free time until being called again to appear on another Command & Conquer Game.

+1 vote     reply to comment
Lucífer
Lucífer Jul 17 2007, 7:51am says:

If you guys need any extra help with mapping, give me a pm :D

+1 vote     reply to comment
Tocsin
Tocsin Jul 26 2007, 8:36am says:

@ SpecOpsSteve

I'd tell you, but that's actually something that comes up in the podcast that'll be released sometime during this week. So just stay tuned till then, lots of relevant information about TD in the podcast.

=D

+1 vote     reply to comment
HaloStrike
HaloStrike Jul 11 2007, 4:46pm says:

One of the most convincing C&C 1 remakes!

+1 vote     reply to comment
Lucífer
Lucífer Jun 27 2007, 3:51am says:

do you guys need help at all?

+1 vote     reply to comment
Lucífer
Lucífer Jun 25 2007, 2:51pm says:

This mod is going to rule all RTS mods, I can't wait till it's done already!

+1 vote     reply to comment
Nikolai_Romanov
Nikolai_Romanov Jun 15 2007, 3:56am says:

the PS1 game has the same Maps and EVERYTHING as the Computer one did... a couple of Buddies and I made sure of it when we were picked to test the Original game back when it was still in Pre Production... tho if i'm wrong... they did change 2 maps around on the PS1...

+1 vote     reply to comment
Lucífer
Lucífer Jul 23 2007, 3:38pm says:

and in his mansion is a clone of a clone of a clone of one of his several cloning machines. :P

+1 vote     reply to comment
InfernoFlameZERO
InfernoFlameZERO Jun 12 2007, 11:43pm says:

i don't think so it more dew to balances

+1 vote     reply to comment
Remot
Remot Jun 9 2007, 7:35pm says:

Actually, the orcas were originally suppose to have a machine gun too, but due to the weakness of the engine, that was pulled out.
(same goes for the Helli, it wasn't due to laziness)

+1 vote     reply to comment
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