"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...
As October comes to a close, Tiberian Dawn at last makes a triumphant return!
Posted by General_Aurum on Oct 31st, 2010
With a bolt of lightning and a boom of thunder, Tiberian Dawn bursts ominously onto the scene once more! That's right, kiddies, hold on to your pants and prepare to be astonished, because we've got a new blog, plenty of new content, and one scary story to share, so get your trick-or-treat bags ready and click the haunted Hand of Nod link below.