"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...
The Tiberian Dawn Developers have 3 new fantastic updates to the upcoming mod.
Posted by Duuude007 on Oct 11th, 2009
Welcome Back, Commanders.
Behind the scenes we have indeed been busy developing new updates for the Tiberian Dawn mod, and now that our forum and site updates are ready with IPB3, we are busier than ever releasing new content.
As of today we have brought you 3 new gaming updates for your perusal. To read the articles for each new completed unit, please click on each image.
Ric, DamageINC, Lazy6Pyro and Soviet_Deso are the designers of these assets, and believe me when I say we have much more in store for you.
Keep the Conquest alive, Commanders!
Gaming Update #37 | Completed: Nod Flame Tank
Gaming Update #38 | Completed: GDI Advanced Guard Tower
Gaming Update #39 | Completed: Nod Light Tank