"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...
Small update about our current situation. It's not much, but it's something.
Posted by Testudinidae on Oct 29th, 2011
We know you guys have been waiting a long time, and I'm afraid you'll be waiting a little
The good news is that infantry is almost done; the bad news is that the
cnc-source forums have suddenly disappeared. Since our internal forums were
more or less our only form of communication, I really don't know what's going
This news update is therefore intended as an outreach to my fellow team members,
as much as to keep you guys, our fans, in the know.
I know it's been almost a year since our last update, and I do apologize for that, but we've
come this far and I for one WILL NOT stop until this mod is released.