"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...

Report RSS cncnation Interview Tiberian Dawn

The Command and Conquer fansite cncnation.net has recently completed an interview with the leader of the Tiberian Dawn Mod, Kushan. This interview contains lots of new information with Kushan talking about FMV's, release dates, the possibilities of forthcoming gameplay videos and even release plans!

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The Command and Conquer fansite cncnation.net has recently completed an interview with the leader of the Tiberian Dawn Mod, Kushan. This interview contains lots of new information with Kushan talking about FMV's, release dates, the possibilities of forthcoming gameplay videos and even release plans! A small extract follows.

4. Can you tell us whether Single- and Multi-player game modes are in development at the same time? Or are you focusing on one first then the other?
Since there were no major differences in the rules between Singleplayer and Multiplayer C&C1, we’re concentrating entirely on the multiplayer at first. We’ve got a few mappers now (but we’re ALWAYS looking for more!) so it’s becoming more and more likely that the singleplayer missions will be redone down the line, but for the moment Multiplayer is our priority, especially since playing C&C1 online is a bit of a hassle these days anyway.


So head over to cncnation.net to find all the info on this interview and check out the Mod itself here.

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