"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...

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Obelisk of Light
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-Golan-
-Golan-

Though I like this one quality wise, the design seems unfitting to me. Sure, the shape seen in TD is very difficult to get to look plausible and this attempt would actually make sens, but IMO the obelisk is one of the few things that should be redesigned from scratch. It was nice in the good old times but in a 3D environment it seems too dull.

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Lucífer
Lucífer

No.
Then it would no longer be an 'obelisk'

I don't think it should have lights on it, the point of the Obelisk is to be scary and something you really do NOT want to come across or go 'near' which is why I don't think there should be lights on the front, just make it be one of the tallest buildings because that's all it really is meant to be, thus feel as though it looms over it's front but doesn't. In all, the design is nice but the 'little extra bit' i.e. the lights on the front aren't.

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Duuude007 Author
Duuude007

When you say lights on the front, do you mean the 4 circles? Because pardon my memory, but I believe that CNC did have those ingame. :P

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~Mapster(WFc)
~Mapster(WFc)

How dare you ask for the most memorable building to be remade fro m scratch. I think it's awesome guys!

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Leon_shar
Leon_shar

i miss getting zapped ...

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keithktam
keithktam

athought the drawings are well... ok. I really like the attention to details, showing all the little gizmos inside the fearsome Obelisk!

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Description

The Nod Obelisk of Light, Collins' first structural concept for the team, is flooded with detail. He went as far as to add a cartouche to the front, and even an internal cut-out, to show the inner workings. Quite impressive, I must say.