"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...

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Media RSS Feed Report media Nod Apache Attack Helicopter (view original)
Nod Apache Attack Helicopter
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Henford
Henford Jul 31 2008, 5:22am says:

The texture could use A LOT more work. Scratches, panelling, dirt marks and so on.

Constructive criticism, please don't take it the wrong way...

+1 vote     reply to comment
Duuude007
Duuude007 Jul 31 2008, 8:47am replied:

I understand your argument, but there is only so much level of detail that you can place on this small of a unit, that will really even be visible to the naked eye ingame at maximum zoom.

What you can see here is far beyond maximum zoom.

+1 vote     reply to comment
Duuude007
Duuude007 Jul 31 2008, 8:55am replied:

Plus... you haven't had a chance to see them ingame yet ;) The maps help a lot.

+1 vote     reply to comment
Henford
Henford Jul 31 2008, 9:03pm replied:

Good point you have... I tend to texture my models with superficial stuff that will never be seen ingame all the time! =P

Great model though, and yes, I can't wait to see some of this stuff ingame (with all of the texture maps applied)

+1 vote     reply to comment
DamageINC
DamageINC Jul 31 2008, 10:44am says:

i never understood why people want dirt and scratches on "new" vehicles. We wanted a nice dark stealthy texture for the apache but trust us it will look a lot better in game.

+1 vote     reply to comment
Kpalsm
Kpalsm Aug 18 2008, 11:45pm replied:

I love it, don't change it :)

+2 votes     reply to comment
WhiteWolfReborn
WhiteWolfReborn Mar 20 2010, 9:20pm says:

please tell me the AH-64's Hydras and Hellfires will fire...

+1 vote     reply to comment
keithktam
keithktam Jul 1 2010, 6:19am says:

real cool!!

+1 vote     reply to comment
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Description

The Nod Apache was modeled by DamageINC, and textured by Lazy6Pyro.

Image Details
Type
Demonstration
Date
Jul 28th, 2008
Size
1120×570
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