"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...
Built to better reflect Nod's role as a black market supplied organization, this model by CNC-s Chris has an early base texture to demonstrate how it might look in the end, as it swoops down to drop off new vehicles for the brotherhood.
Nice work :)
lol nice one but the wingspan isnt large enough and the fuselarge is a bit wide
plz fix it cos Im looking forward to this mod
it needs to be big enough to carry the vehicles inside... as for the wingspan, it's fine... and it has four engines...
yeah...
Actually, lol. The dimensions are built off of C-17 official schematics. Can't get much more accurate than that :)
wing looks distorted like that because I accidentally distorted the perspective when i took the render
it is a bit lowdef for my standards, but when we are talking framerate, you have to town down
lol, this is just a test texture. The final that was posted a couple months ago is 100 times better, lol.