Tiberian Apocalypse is an enhancement mod for CnC3 Tiberian Wars with the goal to convert it into a true Tiberian Sun sequel. Old friends like the heavy artiller, the Mammoth MK2 or the Titan return. And of course, the Tiberium in Tiberian Sun style :)

  • View media
  • View media
  • View media
Comments
Helge129
Helge129 Jul 12 2009, 2:35pm says:

Hmm, for some reason, it got cut off at the end :/

+1 vote     reply to comment
Lucifer
Lucifer Jul 12 2009, 2:36pm says:

Very nice. :D

+1 vote     reply to comment
ApornasPlanet
ApornasPlanet Jul 12 2009, 2:49pm says:

Hehe

+1 vote     reply to comment
Cevarus
Cevarus Jul 12 2009, 4:01pm says:

Great work, but the sound just makes me think of cheesy Star Trek effects.

+1 vote     reply to comment
Helge129
Helge129 Jul 12 2009, 4:13pm replied:

I'm keeping it. It's the Original Disruptor sound from Tiberian Sun.

+1 vote     reply to comment
Jeffman12
Jeffman12 Jul 13 2009, 1:15am says:

Lower the pitch with a sound editor, or the volume, it's overpowering. Forgive the pun, but it would disrupt the gameplay to use it as is. Back in the day, the sound had 10 levels, all of Tiberian Sun's foley was set at level 1 by default, and the sound sliders in the menu actually amplified the sounds. Nowadays, the sound is at maximum by default and the slider lowers volume. Also, the sound effect seems sped up, I'm pretty sure the weapon had a longer duration before.

Other than that very nice

I like the new use of the sonic pulse animation but I don't know what the results of having 3 of those firing at once would be, let alone if you take my advice and lengthen the firing duration. I suppose that's what configurable graphics settings are all about, though.

+1 vote     reply to comment
Helge129
Helge129 Jul 13 2009, 6:17am replied:

The Fire duration in TS was just as long, two second, and as you can read in the description, FRAPS is to be blamed for the shitty sound :P

And I'm not keeping the Sonic Emitter FX, I'll make a new one.

+1 vote     reply to comment
NergiZed
NergiZed Jul 13 2009, 12:35pm says:

Well, it seems cool in-game, but the sound effect is gonna be a speaker-buster; it's just too darn loud and high-pitched.

+1 vote     reply to comment
Helge129
Helge129 Jul 13 2009, 1:56pm replied:

It worked in TS, so why should it not work here? The sound effect is identical.

+1 vote     reply to comment
Helge129
Helge129 Jul 13 2009, 5:52pm says:

Also it's a sonic weapon, it HAS to be high pitched.

+1 vote     reply to comment
peterpatat
peterpatat Jul 30 2009, 1:54pm says:

i want to play the mod but when i go to controlcenter ther is no mod page.
cool that disruptor btw :)

+1 vote     reply to comment
Stormx2233
Stormx2233 Aug 23 2009, 8:13am says:

Cool.. but it looks a little small? it looks like you have taken it str8 from TS and just put it right into TW?...

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Description

Sorry for the shitty sound quality, I only have a trial version of FRAPS >.<

Video Details
Type
Demonstration
Date
Jul 12th, 2009
Length
00:28
Filename
GDIDissy.wmv
Options
URL
Embed
Bookmark
Digg Super bookmark
Report Abuse
Report media
Add Media
Members only