Tiberian Apocalypse is a Partial Conversion for Command and Conquer 3: Tiberium Wars with the goal to create a true Tiberian Sun sequel. GDI, Nod and the Scrin are getting a complete overhaul.

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GDI XMB-4 Rig
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ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Oct 13 2012, 12:13pm says:

Perfect

+15 votes     reply to comment
GooberTrooper
GooberTrooper Oct 13 2012, 12:17pm says:

See as how you're previous untextured models turned out...

I'm already excited.

+8 votes     reply to comment
zero99913
zero99913 Oct 13 2012, 12:19pm says:

nice

+6 votes     reply to comment
SliderFF
SliderFF Oct 13 2012, 12:23pm says:

pure awesomnes

+6 votes     reply to comment
Starkiller2356
Starkiller2356 Oct 13 2012, 12:50pm says:

I love that design you got there, really nice!

+7 votes     reply to comment
MrTaxikiller
MrTaxikiller Oct 13 2012, 1:13pm says:

ehmm Borderlands like front :p

+5 votes     reply to comment
Sarge_Rho Author
Sarge_Rho Oct 13 2012, 1:25pm replied:

UT3-like front.

+6 votes   reply to comment
kaiserleomon
kaiserleomon Oct 13 2012, 7:17pm replied:

looks like the tumbler with large guns and extra wheels at the back...so badass

+4 votes     reply to comment
Sarge_Rho Author
Sarge_Rho Oct 14 2012, 12:41am replied:

It's more of a repurposed Leviathan :P

+4 votes   reply to comment
kaiserleomon
kaiserleomon Oct 14 2012, 8:50am replied:

wats dat??

+2 votes     reply to comment
Sarge_Rho Author
Sarge_Rho Oct 14 2012, 9:36am replied:

Gamers these days...

Freakygaming.com

That is a Leviathan.

+2 votes   reply to comment
kaiserleomon
kaiserleomon Oct 23 2012, 11:04am replied:

holy ****....thats one badass car

0 votes     reply to comment
Sarge_Rho Author
Sarge_Rho Oct 23 2012, 2:05pm replied:

Car? It's a ******* battleship on wheels.

+5 votes   reply to comment
LeviathansWrath
LeviathansWrath Dec 5 2012, 12:25am replied:

Did someone call? ANyways would love to play with that.

+1 vote     reply to comment
JC123
JC123 Oct 13 2012, 1:30pm says:

About time those things could survive more than five minutes! I will use this to its greatest extent.

+4 votes     reply to comment
FortressMaximus
FortressMaximus Oct 13 2012, 2:06pm says:

I love the design. It's simply impressive.

+3 votes     reply to comment
Nuttah
Nuttah Oct 13 2012, 2:22pm says:

**** YEAH! (If you can't see, I'm visibly excited.)

Those are two individual turret out in the back, right?
Anyway, deployed state, pwetty pwease?

+3 votes     reply to comment
Sarge_Rho Author
Sarge_Rho Oct 13 2012, 2:26pm replied:

Yes, those are two individual turrets ;)

+5 votes   reply to comment
Jeffman12
Jeffman12 Oct 13 2012, 2:24pm says:

I'd say make the build radius an upgrade.

+3 votes     reply to comment
Sarge_Rho Author
Sarge_Rho Oct 13 2012, 2:28pm replied:

It already requires the tech center to be built...

+5 votes   reply to comment
[ITM]hammie
[ITM]hammie Oct 14 2012, 8:21am replied:

fantastic, but i could imagine the AI spamming these and blockading thing, this could really give you a good realistic challenge, (or as realistic as C&C3 is)

+2 votes     reply to comment
Jeffman12
Jeffman12 Oct 15 2012, 9:27pm replied:

Well if there needs to be more incentive for it, maybe have the upgrade increase outpost(Or even Con Yard) build radius too?

Just seems like it might get poorly balanced, considering the previous rig had everything but the build radius and infantry healing and the weaker armor for balancing.

+2 votes     reply to comment
Sarge_Rho Author
Sarge_Rho Oct 16 2012, 6:10am replied:

And close to no firepower. The original rig was fairly useless because it died instantly.

+2 votes   reply to comment
FortressMaximus
FortressMaximus Oct 13 2012, 3:26pm says:

Is it promotable in battle base mode?

Is the battle base still capturable?

+3 votes     reply to comment
OhNoesBunnies!
OhNoesBunnies! Oct 13 2012, 8:11pm says:

This looks fantastic!

...What is it?

+3 votes     reply to comment
Keksz
Keksz Oct 14 2012, 8:00am replied:

lol

+2 votes     reply to comment
Sarge_Rho Author
Sarge_Rho Oct 14 2012, 10:00am replied:

*Points at title, lower right of render and description*

*Slaps with the force of a thousand suns*

+4 votes   reply to comment
GOLANX
GOLANX Oct 13 2012, 8:59pm says:

already gave the battlebase more armor, and a small defensive build radius, litterally you can build a max of 6 turrets around it, but you have to drop 2 if you want the battlebase's own cannons to fire

+4 votes     reply to comment
Dentedhelm
Dentedhelm Oct 14 2012, 11:05am says:

Good Gravey, that looks totaly bad@$$. Those nod scum won't be getting through a chokepoint blocked by that rig any time soon.

+2 votes     reply to comment
evilfishy
evilfishy Oct 16 2012, 3:09pm says:

do the cannons fold out and separate like it did in ut2004 and ut3? i can imagine this being something huge and terrifying like in ut2004 when you accidentally came across one.

+2 votes     reply to comment
Sarge_Rho Author
Sarge_Rho Oct 16 2012, 5:25pm replied:

I.imgur.com This is what it looks like currently, shows the deployed mode.

+4 votes   reply to comment
evilfishy
evilfishy Oct 19 2012, 3:02pm replied:

oh, wow. it looks like it is physically entrenched into the ground. i also spotted what looks to be rocket launchers, very cool. I could also imagine the armored looking sides moving outward to fasten onto the ground and the back rolling up next to the front wheels and the cannon doing some twists and turns to allign with the vehicle. this looks like most of it buries after the cannons seperate and allign with the rockets.

+2 votes     reply to comment
FortressMaximus
FortressMaximus Nov 9 2012, 4:19am says:

It looks more realistic.

+1 vote     reply to comment
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Description

Functions mostly like in CnC3, but it's more useful. For one, it's built of 10 inch armor steel, instead of tinfoil.

The guns have considerable firepower, and it gives a small build radius (if possible, only for defenses). Also heals nearby infantry, and repairs up to 4 vehicles at once.

Image Details
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Concept
Date
Oct 13th, 2012
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