Tiberian Apocalypse is a Partial Conversion for Command and Conquer 3: Tiberium Wars with the goal to create a true Tiberian Sun sequel. GDI, Nod and the Scrin are getting a complete overhaul.

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GDI Fenris
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Sarge_Rho Author
Sarge_Rho Jul 24 2011, 5:45pm says:

A little ingame test. It's not animated, or rigged for that matter, yet. I probably will have to decrease its size a bit since it's bigger than a GDI Airfield right now.

+6 votes   reply to comment
WerewolfGeneral Jul 26 2011, 12:59am replied:

well the Mammonth MK2 in TS was much bigger then an airfield, so the size wouldn't be a problem here...

But no mather the size, its awesome

+6 votes     reply to comment
wesley_v Jul 29 2011, 11:50am replied:

a thing on 6 leggs is never to big ;-) nice tank :-) looks like a crosover between mammoth mk2 the panzer1000 and something out off star wars

+1 vote     reply to comment
jasonboy16 Feb 16 2012, 10:49pm replied:

*7 legs or maybe 8*

+1 vote     reply to comment
Kukicha Oct 16 2012, 12:50pm replied:

MARV is bigger than one too, **** it, its great!

+1 vote     reply to comment
█Black/Brunez█ Jul 24 2011, 5:53pm says:

Holy ****! This is really big! Anyone would **** bricks with something like this comming in your direction.

+17 votes     reply to comment
flamingvipir Jul 25 2011, 9:52pm replied:

I don't think bricks would accurately convey the "FML" factor when one of these guys is marching towards you. Maybe metal girders (like one of these: Images.easyart.com)?

+1 vote     reply to comment
Emperors_Fist Jul 24 2011, 5:56pm says:

Brothers... ready the nuke!

+5 votes     reply to comment
ratchet5 Jul 24 2011, 5:58pm says:

Awsome! looks like a walking kodiak. Is nod getting something like this?, im thinking something stealthed or subterranean. It seems a bit op with the mkII and kodiak(is the kodiak still going to be playable?)

+1 vote     reply to comment
Sarge_Rho Author
Sarge_Rho Jul 24 2011, 6:07pm replied:

The Kodiak is playable, but the MKII hasn't been in TA for over a year now, and isn't going to return. This replaces the MKII.

Nod has their ways to counter GDI's heavy stuff.

+5 votes   reply to comment
((;^GrimReaper^;)) Jul 24 2011, 6:09pm replied:

i am amazed by this thing...(hope nod gets something really good). i got to ask are the Ai goin to use the Grizzly's and Fenris'...cuz if they do..it should be fun to defend against

+5 votes     reply to comment
Reephamike Jul 24 2011, 6:15pm replied:

WHAT?!? This ladybird with guns replaced the most iconic weapon in Command & Conquer legend? Your choice at the end of the day. But I still can't believe it! Woul not mind if it was added but replacing?! Heh!

+7 votes     reply to comment
maxcheese3 Jul 24 2011, 6:25pm replied:

Just think of it as an improved MKII.

+1 vote     reply to comment
GooberTrooper Jul 24 2011, 6:31pm replied:

GDI has advanced from the MKII. If anything this is proof.

+4 votes     reply to comment
Sarge_Rho Author
Sarge_Rho Jul 24 2011, 6:36pm replied:

It is based on the MKII, but the MKII with its long legs ultimately made problems. This could loose up to three legs and keep going, the MKII would topple with loosing a single one.

+4 votes   reply to comment
ratchet5 Jul 24 2011, 6:57pm replied:

so are we going to be able to take out the legs with shadows or normal units?

+3 votes     reply to comment
sam_23694 Jul 25 2011, 2:53am replied:

will this hav a husk like the juggernuat?, it would help balance as nod can capture one, i would also keep the size for maximum epic
and for all the mammoth fans just pretend its a mk8 mammoth or somthin

+1 vote     reply to comment
Sarge_Rho Author
Sarge_Rho Jul 25 2011, 3:13am replied:

Not for now. It explodes violently when destroyed.

+5 votes   reply to comment
Anubis_theDark Jul 24 2011, 6:52pm replied:

Reephamike : Iconic for you maybe. I don't really find a shoe box shaped mech as iconic or cool. This is superior in any possible way to the mk2 imo. And this is an evolution of TS, not a copy. There's plenty of mods for cnc3 that have the mk2 for your satisfaction. From time to time change IS GOOD.

+4 votes     reply to comment
Bfox Jul 24 2011, 7:28pm says:

Wait.. all those legs have little arrows on them..

Are they ranks? Are each of the legs rookies?

Wow, separately leveling up legs, GENIUS!

+5 votes     reply to comment
Sarge_Rho Author
Sarge_Rho Jul 24 2011, 7:43pm replied:

No, you often find those on military vehicles, pointing in different directions. No idea what they mean tbh.

+3 votes   reply to comment
ThaEmperor Jul 24 2011, 9:03pm replied:

Excellent design. The name is awesome as well. I am just wondering about specs. Will the be like the MARV with a cost of 5000 and a build limit or be cdheaper at maybee 3000. Awesome Star Wars based design.

+1 vote     reply to comment
Sarge_Rho Author
Sarge_Rho Jul 24 2011, 10:13pm replied:

5000, and only one at a time.

+2 votes   reply to comment
((;^GrimReaper^;)) Jul 24 2011, 10:24pm replied:

the little arrow on military vehicles designate whether they are IFV(Bradleys or BMP),AFV(M1A2,T-90),APC(M113,Humvees)...

+1 vote     reply to comment
Hijacker Jul 24 2011, 8:14pm says:

If this suppose to be MKII's successor then make it bigger then the MKII

+3 votes     reply to comment
Alex_06 Jul 24 2011, 8:47pm says:

This is based on a TW early concept art piece, right?

+1 vote     reply to comment
Sarge_Rho Author
Sarge_Rho Jul 24 2011, 9:07pm replied:

No, it's based on the AT-TE, and a concept art for Red Zone Europe :P

+2 votes   reply to comment
cronos35 Jul 24 2011, 8:54pm says:

the size is OK man.. it's an epic unit it's supposed to be huge.

+2 votes     reply to comment
Jeffman12 Jul 25 2011, 12:15pm replied:

Yeah, I'd say keep the size there, but something this huge almost always makes a poor assault unit, I'd say relegate it to support. Mounted railguns are supposed to be more of a long range artillery piece than anything(GDI misuses them frequently), so I'd expect to see those massive specimens put towards long distance suppression. Next, I think a support ability, like defensive horde bonus for infantry, and maybe even docking points for one or two aircraft. Seeing as the model doesn't really accommodate that last thing, maybe it'd be an upgrade?

But, all that considered, if you still feel this deserves an assault role, I'd say make it an APC that can house multiple squads, but infantry can't shoot out of it, maybe keep that horde bonus too.

+3 votes     reply to comment
SlayerX3 Jul 24 2011, 9:15pm says:

How fast are you planning to make the turn speed of that heavy walker ?

Slow for balance purposes ?

+1 vote     reply to comment
Sarge_Rho Author
Sarge_Rho Jul 24 2011, 10:12pm replied:

Rather slowly, overall this will be quite a slowpoke.

+4 votes   reply to comment
EAFSAgamemnon Jul 24 2011, 11:11pm says:

boner XD

+2 votes     reply to comment
SayHelloToMrBullet Jul 25 2011, 3:14am says:

wow, my jaw just dropped

+2 votes     reply to comment
CnC_Fin Jul 25 2011, 3:22am says:

Let's see those Nod Avatars few pictures back attacking this beast.

+1 vote     reply to comment
ApornasPlanet Jul 25 2011, 6:20am says:

Looks like something from the new Star Wars movies

+1 vote     reply to comment
CnC_Fin Jul 25 2011, 6:46am replied:

In the earlier pictures of the Fenris, I think it was Helge who said that it looks like the AT-TE from Star Wars episode 2 4.bp.blogspot.com

+2 votes     reply to comment
WerewolfGeneral Jul 26 2011, 1:09am replied:

well it really looks like the AT-TE, i love that walker

+1 vote     reply to comment
Sarge_Rho Author
Sarge_Rho Jul 25 2011, 6:50am replied:

6 comments or so above yours I said it's based on the AT-TE :P

+3 votes   reply to comment
CnC_Fin Jul 25 2011, 7:49am replied:

Darn, I usually scroll all the way down first.

+1 vote     reply to comment
NinjaPimp Jul 25 2011, 8:21am says:

this looks sexyyyyy really can't wait for the next update now :)

+1 vote     reply to comment
Kriegsherr Jul 25 2011, 9:20am says:

Pathfinding nightmare incarnate.

+6 votes     reply to comment
lordofzombies2132 Aug 30 2011, 6:27am replied:


+1 vote     reply to comment
M3drvr Jul 25 2011, 11:32am says:

looks fantastic!

+1 vote     reply to comment
PurpleGaga27 Jul 25 2011, 12:03pm says:

Six legs for a GDI mech walker? Now that's something new to C&C.

+3 votes     reply to comment
Sarge_Rho Author
Sarge_Rho Jul 25 2011, 12:08pm replied:

4 are too few for such a huge mech imho, but I could see removing the middle pair of legs.

+4 votes   reply to comment
Miko101 Jul 25 2011, 12:58pm says:

Crab Battle

Btw. this isn't a very GDI walker. Looks like a bastardized NOD offense crawler Christamburrino.com

0 votes     reply to comment
Sarge_Rho Author
Sarge_Rho Jul 25 2011, 1:10pm replied:

Only it was modeled before I ever saw the Nod offense crawler.

+1 vote   reply to comment
Raven1988 Jul 31 2011, 8:13pm replied:

Can we please just pretend C&C4 never happened?

+1 vote     reply to comment
Cjslayer16 Aug 5 2011, 2:09am replied:

We all do except the few people who must have actually played it. Never even took a second look at the game, never will. Its too far away from CnC to be called CnC anymore. The only ties left is as far as I can tell the one actor. Joe. -.-

Does the Cnc 3 engine prevent upgrades to the units similar to how the mechapede bought upgrades? Just curious.

+1 vote     reply to comment
RaGod Aug 7 2011, 1:06am replied:

CnC4 is a horrible, horrible abomination and should never be mentioned in comparison to this awesome mod.

And this model is much better than those crap crawlers from CnC4! :D

+1 vote     reply to comment
blargtroll Aug 13 2011, 7:56pm replied:

CnC 4 isn't a CnC game, it was originally meant for the Asian mmo market, but was later converted to the end of the tiberium series to Quote:"Boost Sales". I did buy it, worst game ever. I suggest playing that Atari E.T. game over CnC4.

+1 vote     reply to comment
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Jul 24th, 2011
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