Imperial Remnant

Imperial Remnant

The Imperial Remnant comprised the regions of the galaxy still under Imperial control following the Emperor's defeat at Endor.

New Republic

New Republic

The New Republic was established by the Rebel Alliance to replace the Galactic Empire following the Battle of Endor.

Empire of the Hand

Empire of the Hand

The Empire of the Hand was founded in secret by Grand Admiral Thrawn to explore the Unknown Regions.

 
Imperial Remnant

Pentastar Alignment

During the fragmentation of the Empire, the Pentastar Alignment was formed of fourteen sectors in the outer rim.

New Republic

Minor Factions

Several active smaller factions have been added to the game, including the Hapes Consortium, Duskhan League and Imperial Warlords.

Empire of the Hand

Galactic Conquests

New scenarios have been created, allowing exciting new gameplay in each era of Thrawn's Revenge.

 
Imperial Remnant

Enhanced Gameplay

Thrawn's Revenge has been completely redesigned from the ground up to give new aesthetics and playability.

New Republic

Era System

Thrawn's Revenge uses a unique era-based advancement system, replacing the traditional technology system.

Empire of the Hand

Forums

Find out the very latest news, or ask a question, by visiting the forums.

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2.2 Announcement Projectile Changes Assault Frigate Retexture
Blog RSS Feed Report abuse Latest News: ICW Let's Play & Discussion

6 comments by .Corey. on Jul 31st, 2014

Our friend Gul Dukat from Star Trek Armada III, another SoaSE mod recently started a Let's Play series in Imperial Civil War (our Empire at War mod). In the second episode, he and Corey discussed Thrawn's Revenge, Star Wars: Ascendancy (our Sins of a Solar Empire mod), and modding in general.

Check it out below, the interview thing starts around 25 minutes.

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2.1  Italian Patch

2.1 Italian Patch

May 1, 2014 Patch 5 comments

An Italian translation of 2.1 provided by Maestro_Luca

Unit Selection Freeze Fixer (Utility)

Unit Selection Freeze Fixer (Utility)

Apr 27, 2014 Other 39 comments

This program fixes save games which have been affected by FoC's unit selection bug.

Imperial Civil War 2.1 Deutscher Patch

Imperial Civil War 2.1 Deutscher Patch

Apr 13, 2014 Patch 6 comments

Die deutsche Übersetzung für ICW 2.1 / The German patch for 2.1

Imperial Civil War 2.1  (Zip)

Imperial Civil War 2.1 (Zip)

Jan 1, 2014 Full Version 20 comments

Conquer the galaxy in a more accessible format for Steam users!

Imperial Civil War 2.1 (Installer)

Imperial Civil War 2.1 (Installer)

Dec 31, 2013 Full Version 38 comments

Conquer the Galaxy as the New Republic, Imperial Remnant, Empire of the Hand or Pentastar Alignment!

Imperial Civil War 2.1 Manual

Imperial Civil War 2.1 Manual

Dec 30, 2013 Guides 6 comments

Contains full information on units, heroes, GCs and features of Thrawn's Revenge: Imperial Civil War 2.0

Post comment Comments  (3470 - 3480 of 4,726)
Kurisutina004
Kurisutina004 Oct 11 2011, 8:18pm says:

This is the second mod i plan to install on EAW:FOC on steam,what i'm wondering is can i actually have the folders for two mods at once?

+1 vote     reply to comment
.Corey.
.Corey. Oct 11 2011, 8:44pm replied:

Yes, as long as you're running from the mods folder and not doing hard installs into the data folder of EaW.

+1 vote     reply to comment
Kurisutina004
Kurisutina004 Oct 11 2011, 10:29pm replied:

Thanks,I wanted this mod but I didn't want to mess anything up.

+1 vote     reply to comment
MuchTooLearnUSH
MuchTooLearnUSH Oct 10 2011, 12:31pm says:

Must have next/new version...must have...

+1 vote     reply to comment
IC-OSIK
IC-OSIK Oct 9 2011, 7:46am says:

I've noticed a few craft in the coding that are never used (ex. Victory II for the Hand). I was wondering if they would be used at all.

+1 vote     reply to comment
.Corey.
.Corey. Oct 9 2011, 5:50pm replied:

Almost everything in there was cut as opposed to only partially implemented. Usually it's because the ship was replaced by something more suitable (in the case of the VSFII, it was replaced by the Kariek). There is, as far as I can remember, only one ship which is still in there which could be reimplemented, which is the Corona for the NR. It was modeled, rigged and coded but never skinned.

+1 vote     reply to comment
IC-OSIK
IC-OSIK Oct 15 2011, 7:40pm replied:

Alright, that's all well and good, but you might as well go over the coding of the ships again, because some of the unit abilities don't work, like the stealth for the Chiss Destroyer.

+1 vote     reply to comment
Mjohnson1275
Mjohnson1275 Oct 4 2011, 8:07pm says:

how do you advance the tech level for the New Republic? I knopw you kill off leaders to do it for the empire but i killed all the rebel leaders and still nothing happened. Actually i got it! you have to kill the imperial leader of the time right?

+1 vote     reply to comment
Mogenar
Mogenar Nov 3 2011, 8:09pm replied:

I think that's how it works.

+1 vote     reply to comment
masterdude94
masterdude94 Oct 2 2011, 8:35pm says:

yeah, i agree, it would look totally awesome!

+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
Platform
Windows
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Official Page
Thrawnsrevenge.com
Release Date
Released Sep 1, 2010
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9.3

823 votes submitted.

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Highest Rated (46 agree) 10/10

Great mod and with in it makes the game much more appealing and the fact that this game follows after the events of the battle of endor, makes this mod feel like a full expansion to the game as this mod is at times fells more or less like one. To me the mod seems to have put better effort into there work man then the actually developers at times. Many new factions tons of new units and a lot of new worlds, while not every planet from the original game are here it makes up for with at least 50 more…

Dec 18 2010, 4:18pm by fFoxfire

Lowest Rated (10 agree) 1/10

nice mod. hours of game time. nice textures also

Sep 20 2010, 8:46pm by Jeedai

Style
Genre
Real Time Strategy
Theme
Fantasy
Players
Single & Multiplayer
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