Imperial Remnant

Imperial Remnant

The Imperial Remnant comprised the regions of the galaxy still under Imperial control following the Emperor's defeat at Endor.

New Republic

New Republic

The New Republic was established by the Rebel Alliance to replace the Galactic Empire following the Battle of Endor.

Empire of the Hand

Empire of the Hand

The Empire of the Hand was founded in secret by Grand Admiral Thrawn to explore the Unknown Regions.

Imperial Remnant

Pentastar Alignment

During the fragmentation of the Empire, the Pentastar Alignment was formed of fourteen sectors in the outer rim.

New Republic

Minor Factions

Several active smaller factions have been added to the game, including the Hapes Consortium, Duskhan League and Imperial Warlords.

Empire of the Hand

Galactic Conquests

New scenarios have been created, allowing exciting new gameplay in each era of Thrawn's Revenge.

Imperial Remnant

Enhanced Gameplay

Thrawn's Revenge has been completely redesigned from the ground up to give new aesthetics and playability.

New Republic

Era System

Thrawn's Revenge uses a unique era-based advancement system, replacing the traditional technology system.

Empire of the Hand


Find out the very latest news, or ask a question, by visiting the forums.

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2.2 Announcement Projectile Changes Assault Frigate Retexture
Blog RSS Feed Report abuse Latest News: ICW Let's Play & Discussion

6 comments by .Corey. on Jul 31st, 2014

Our friend Gul Dukat from Star Trek Armada III, another SoaSE mod recently started a Let's Play series in Imperial Civil War (our Empire at War mod). In the second episode, he and Corey discussed Thrawn's Revenge, Star Wars: Ascendancy (our Sins of a Solar Empire mod), and modding in general.

Check it out below, the interview thing starts around 25 minutes.

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2.1  Italian Patch

2.1 Italian Patch

May 1, 2014 Patch 5 comments

An Italian translation of 2.1 provided by Maestro_Luca

Unit Selection Freeze Fixer (Utility)

Unit Selection Freeze Fixer (Utility)

Apr 27, 2014 Other 36 comments

This program fixes save games which have been affected by FoC's unit selection bug.

Imperial Civil War 2.1 Deutscher Patch

Imperial Civil War 2.1 Deutscher Patch

Apr 13, 2014 Patch 6 comments

Die deutsche Übersetzung für ICW 2.1 / The German patch for 2.1

Imperial Civil War 2.1  (Zip)

Imperial Civil War 2.1 (Zip)

Jan 1, 2014 Full Version 20 comments

Conquer the galaxy in a more accessible format for Steam users!

Imperial Civil War 2.1 (Installer)

Imperial Civil War 2.1 (Installer)

Dec 31, 2013 Full Version 38 comments

Conquer the Galaxy as the New Republic, Imperial Remnant, Empire of the Hand or Pentastar Alignment!

Imperial Civil War 2.1 Manual

Imperial Civil War 2.1 Manual

Dec 30, 2013 Guides 6 comments

Contains full information on units, heroes, GCs and features of Thrawn's Revenge: Imperial Civil War 2.0

Post comment Comments  (3470 - 3480 of 4,697)
SWLover123456 Jul 30 2011, 2:08am says:

So whats the verdict on the Yuuzhan Vong? Are they slated to be included?

+1 vote     reply to comment
Oto7 Jul 22 2011, 7:48am says:

Hay there just to say I remeber playing 1.0 and loved it and would now like to play 1.2.

However I Do have other foc mods I like to play which are in a mods folder which I am now wondering becuase 1.2 comes with a installer?

Would I be able to install 1.2 as well or do I have to remove the other mods from mod folder?

+1 vote     reply to comment
.Corey. Jul 22 2011, 10:02am replied:

It installs to the mod folder. 1.0 was an installer too. 1.2 does not interfere with other mods.

+1 vote     reply to comment
MuchTooLearnUSH Jul 17 2011, 8:48pm says:

A very good effort this time of the best FoC mods to date! Hope you TR folks continue refining this effort! 9.2/10

+1 vote     reply to comment
Willhelm1 Jul 12 2011, 4:10pm says:

BIG ISSUE WITH EOTH all of their defensive buildings are powered down at the start of ground battles even though the generator is running fine, also chiss building somtimes do not SPAWN UNITS >:(. also star destroyers are too weak have too short range and SSD'S could use some more range too

+1 vote     reply to comment
godroyah Jul 26 2011, 11:20am replied:

yeah, having the same problem. ran into the same thing when battling Eoth defenses. they had a whole turbolaser network that was completely shut down even though the generator was fine

0 votes     reply to comment
Nova_Stihl Jul 13 2011, 9:11am replied:

every ssd i go up against is easily capable of demolition even with its range. and i dont think the eoth has many problems in space, but of course ive had yet to try version 1.2 (minecraft, forza, and reach)

+1 vote     reply to comment
Willhelm1 Jul 13 2011, 6:49pm replied:

I mean defensive buildings on the ground like turbo laser towers and shield generators

+1 vote     reply to comment
Nova_Stihl Jul 14 2011, 3:12pm replied:

i know, but i didnt comment on that portion becuase i dont know about it, since i was almost never attacked successfully by someone, and only once was a planet taken from me, and i only had a barracks there. so i really cant speak on the mod, since i played an outdated portion last and didnt experience defensive parts enough.

+1 vote     reply to comment
.Corey. Jul 14 2011, 2:21pm replied:

We're aware of the issue and have been trying to fix it.

+1 vote     reply to comment
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Release Date
Released Sep 1, 2010
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824 votes submitted.

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Highest Rated (44 agree) 10/10

Great mod and with in it makes the game much more appealing and the fact that this game follows after the events of the battle of endor, makes this mod feel like a full expansion to the game as this mod is at times fells more or less like one. To me the mod seems to have put better effort into there work man then the actually developers at times. Many new factions tons of new units and a lot of new worlds, while not every planet from the original game are here it makes up for with at least 50 more…

Dec 18 2010, 4:18pm by fFoxfire

Lowest Rated (10 agree) 1/10

nice mod. hours of game time. nice textures also

Sep 20 2010, 8:46pm by Jeedai

Real Time Strategy
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