Imperial Remnant

Imperial Remnant

The Imperial Remnant comprised the regions of the galaxy still under Imperial control following the Emperor's defeat at Endor.

New Republic

New Republic

The New Republic was established by the Rebel Alliance to replace the Galactic Empire following the Battle of Endor.

Empire of the Hand

Empire of the Hand

The Empire of the Hand was founded in secret by Grand Admiral Thrawn to explore the Unknown Regions.

Imperial Remnant

Pentastar Alignment

During the fragmentation of the Empire, the Pentastar Alignment was formed of fourteen sectors in the outer rim.

New Republic

Minor Factions

Several active smaller factions have been added to the game, including the Hapes Consortium, Duskhan League and Imperial Warlords.

Empire of the Hand

Galactic Conquests

New scenarios have been created, allowing exciting new gameplay in each era of Thrawn's Revenge.

Imperial Remnant

Enhanced Gameplay

Thrawn's Revenge has been completely redesigned from the ground up to give new aesthetics and playability.

New Republic

Era System

Thrawn's Revenge uses a unique era-based advancement system, replacing the traditional technology system.

Empire of the Hand


Find out the very latest news, or ask a question, by visiting the forums.

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2.2 Announcement Projectile Changes Assault Frigate Retexture
Blog RSS Feed Report abuse Latest News: ICW Let's Play & Discussion

6 comments by .Corey. on Jul 31st, 2014

Our friend Gul Dukat from Star Trek Armada III, another SoaSE mod recently started a Let's Play series in Imperial Civil War (our Empire at War mod). In the second episode, he and Corey discussed Thrawn's Revenge, Star Wars: Ascendancy (our Sins of a Solar Empire mod), and modding in general.

Check it out below, the interview thing starts around 25 minutes.

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2.1  Italian Patch

2.1 Italian Patch

May 1, 2014 Patch 5 comments

An Italian translation of 2.1 provided by Maestro_Luca

Unit Selection Freeze Fixer (Utility)

Unit Selection Freeze Fixer (Utility)

Apr 27, 2014 Other 42 comments

This program fixes save games which have been affected by FoC's unit selection bug.

Imperial Civil War 2.1 Deutscher Patch

Imperial Civil War 2.1 Deutscher Patch

Apr 13, 2014 Patch 8 comments

Die deutsche Übersetzung für ICW 2.1 / The German patch for 2.1

Imperial Civil War 2.1  (Zip)

Imperial Civil War 2.1 (Zip)

Jan 1, 2014 Full Version 23 comments

Conquer the galaxy in a more accessible format for Steam users!

Imperial Civil War 2.1 (Installer)

Imperial Civil War 2.1 (Installer)

Dec 31, 2013 Full Version 40 comments

Conquer the Galaxy as the New Republic, Imperial Remnant, Empire of the Hand or Pentastar Alignment!

Imperial Civil War 2.1 Manual

Imperial Civil War 2.1 Manual

Dec 30, 2013 Guides 6 comments

Contains full information on units, heroes, GCs and features of Thrawn's Revenge: Imperial Civil War 2.0

Post comment Comments  (2850 - 2860 of 4,777)
Sarge7 Jul 11 2012, 2:53pm says:

Quick question about the escort carrier, will its turrets move when firing or not?

+1 vote     reply to comment
jomhar97 Jul 11 2012, 2:49pm says:

Will the empire of hand still be the most powerful faction in 2.0 beside the fact that there will be some balancing?

+1 vote     reply to comment
Enceladus Creator
Enceladus Jul 11 2012, 4:45pm replied:

Every single unit in the game has been re-balanced since 1.3. Each faction will have its pros and cons.

+2 votes   reply to comment
jomhar97 Jul 11 2012, 2:26pm says:

Can you increase the amount starting credits(max) you get in skirmish like 50,000 credits?

+1 vote     reply to comment
Enceladus Creator
Enceladus Jul 11 2012, 4:46pm replied:


+2 votes   reply to comment
kyle_katarn67 Jul 11 2012, 2:34am says:

i still just love the realism of this mod when ever i beat a galactic conquest i tear up a bit after completing this glorious mod and well because of the star wars music

+2 votes     reply to comment
woodiedude18 Jul 11 2012, 10:23am replied:

Mate, you are a legend :D

+1 vote     reply to comment
.Corey. Creator
.Corey. Jul 11 2012, 7:43am replied:

1. Yes, all fighters now have all of their weapons now.
2. No, that would cause severe performance issues.
3. Well, Golans in the mod /do/ have their canonical 2 starfighter squadrons so the hangars do have a point.
4. Yes there's a new menu battle.

+1 vote   reply to comment
.Corey. Creator
.Corey. Jul 11 2012, 7:55am replied:

Also, TIE Interceptors didn't tend to have concussion missiles.

+1 vote   reply to comment
jomhar97 Jul 11 2012, 1:38pm replied:

I thought they did.

-1 votes     reply to comment
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Release Date
Released Sep 1, 2010
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825 votes submitted.

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Ratings closed.

Highest Rated (46 agree) 10/10

Great mod and with in it makes the game much more appealing and the fact that this game follows after the events of the battle of endor, makes this mod feel like a full expansion to the game as this mod is at times fells more or less like one. To me the mod seems to have put better effort into there work man then the actually developers at times. Many new factions tons of new units and a lot of new worlds, while not every planet from the original game are here it makes up for with at least 50 more…

Dec 18 2010, 4:18pm by fFoxfire

Lowest Rated (10 agree) 1/10

nice mod. hours of game time. nice textures also

Sep 20 2010, 8:46pm by Jeedai

Real Time Strategy
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