Thrawn's Revenge is a large-scale mod for Empire at War: Forces of Corruption. It includes the events of the Galactic Civil War after Palpatine's death at Endor, up until the signing of the Pellaeon-Gavrisom treaty. If you own the Steam version of EaW, you will have to complete extra steps to run the mod after installation. Please see the manual for these steps.

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Add media Report RSS Randomized Z-Layers (view original)
Randomized Z-Layers
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MiWadiAddiction
MiWadiAddiction - - 718 comments

Finally! :D

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Boda
Boda - - 1,371 comments

Awesome!!! I love random stuff!

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Mister_Vogel
Mister_Vogel - - 892 comments

Still waiting for smaller laser particles.

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.Corey. Author
.Corey. - - 3,735 comments

Considering we've already announced and posted pictures of that...

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Mister_Vogel
Mister_Vogel - - 892 comments

Oh yeah,my bad...

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wheelmandan
wheelmandan - - 1,312 comments

corey a new patch? or just pic

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Jeroenimo
Jeroenimo - - 6,765 comments

Oh, you managed to do it without dummy variants entirely? Entirely randomized is new, must've evolved a bit from what was posted on everythingeaw then. Mind posting the script there so others can use it too?

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.Pox Creator
.Pox - - 103 comments

Nope this is still the same I've posted on everythingeaw.

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Jeroenimo
Jeroenimo - - 6,765 comments

Ah, from the description I thought the whole thing was entirely randomized now. Still, it's been great having the ships on different heights, have loved it ever since you brought it out ;)

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Zupanicarr
Zupanicarr - - 276 comments

I seem to recall the RaW folk trying to have this, but something didn't work right, and they ended up retiring the idea for later. I hope they see this and try and add it again.
I'd love to see this in both these mods, and perhaps others down the line.

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Dwarf_Fan
Dwarf_Fan - - 429 comments

Nice Job! :)

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Shout_Giropalm
Shout_Giropalm - - 257 comments

MOD IS ALIVE!

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Trooper_
Trooper_ - - 530 comments

And if super where not under everyone else *hyperspace sig detected* annnnnnd smashed into the hull of a SSD heck of a way to lose a fleet.

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Yaksha
Yaksha - - 361 comments

Looking more polished with every update.

Looking forward to a release date for 2.2 :)

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Description

Most of what we're doing is currently not very visual, hence the lack of screenshots, but we've got some stuff going on in the background.

We (by we I mean Pox) have been working on a script to randomize the levels ships jump in on, so each instance of a ship class isn't always on the same level. This has been done previously in other mods with some story scripting that cycles between unit variants, but those tend to limit the possibilities, wouldn't work super well with era changes, and also tends to make selection a hassle. This alleviates those problems. It may have unintended side effects if larger ships end up in the middle, but we've chucked all Supers under everything else so that shouldn't be an issue, and that's what testing is for.