'Third Age - Total War' is a total conversion modification for 'Medieval II: Total War - Kingdoms Expansion' that brings you into the world of Middle-earth.

~ Play epic and strategically demanding battles with the armies of Middle-earth and their respective heroes
~ An extensive playable campaign map featuring locations taken straight from Middle-earth lore
~ 14 unique factions, including Gondor, Rohan, High and Silvan elves, Dwarves, Eriador, Dale, Arnor, Isengard, Mordor, Rhun, Harad, the Orcs of Gundabad and the Orcs of the Misty Mountains
~ A great variety of units, including many famous creatures like Ents, Mumakil, Trolls, Wargs, Spiders or Sauron himself
~ More than 25 custom settlements and famous locations

There is a lot of more to discover including Improved AI, new sounds, music, movies, custom artwork amoung many other new features...

Third Age - Total War is a must have for all strategy and Lord of the Rings fans alike.

Latest Development:

Patch 3.2 Released

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Articles

A total conversion for the Medieval II Total War - Kingdoms expansion

Main Features

1. The Middle-earth Map


Play on an extensive historically accurate map of Middle-earth as it was in the Third Age, including 115 settlements taken straight from Middle-earth lore and completed with several fictional locations.

Visit the wonders of Middle-earth, like the Three Towers, the Argonath or Durin's tower and see all the unique locations of Middle-earth like Minas Tirith, the Black Gate or Isengard. Battle in the hills of Rohan, the huge forests of the Mirkwood or the dark ash of Mordor.

2. The Factions


Play with all important factions of the Third Age, including Gondor, Rohan, High and Silvan Elves, Dwarves, Eriador, Dale, Isengard, Mordor, Rhun, Harad and the Orcs of the Misty Mountains. Every faction has its own strengths and weaknesses, benefits and disadvantages on the battle as well as the campaign map. Decide if you want to face your enemy with a small, but trained and heavily armored army or if you count on masses of units to overrun your foes. The unit design is based on visual references of the Lord of the rings movie trilogy, completed with fictional units and artwork, all based on the lore of Middle-earth.

3. The Gameplay
The end of the Third Age is a time where good and evil wage a decisive war for the final domination of Middle-earth. Both ways, freeing the good people of Middle earth as well as bringing the world under the shadow will not be an easy task for the player. A new campaign and battle AI will make the player's life much harder and a unit recruitment based on a cultural level and a regional recruitment requires strategically decisions and will slow down your expansion if not properly planned. The AI will also receive certain bonuses like extra money or additional armies if they get in serious trouble to compensate the lack of human intelligence and the lack of income through missions.

4. The Design
In order to reflect the world of Middle-earth as good as possible, there is an almost complete rework of the 2D and 3D design, including settlements, locations, the interface, the symbols and pictures and much more. To create an even deeper atmosphere, all cultures have a unique set of music and unit sounds and voices were completely changed for many factions. Lastly there is a huge amount of new videos, including the intro, the faction intros and many in-game events.


Download Links

### TATW 3.0 (Consists of 2 Parts)
Part1: Moddb.com
Part2: Moddb.com

### TATW 3.1 Patch
You do not need the 3.1 patch, it contained a virus, just download the 3.2 patch and it will work.

### TATW 3.2 Patch
Moddb.com

Installation

Requirements:
- TATW 3.2 is a stand-alone version and does not require any existing installations of TATW!
- If you have installed a previous version of TATW (2.1 or older), it is recommended to delete the old version before installing TATW 3.2.
(Note that TATW doesn't change any registry settings of your system, so you can also delete the old TATW folder "Third_Age" manually.)
- TATW 3.2 requires the 'Medieval 2 - Kingdoms Expansion' and is compatible with the official patch 1.04 and 1.05. (One installed campaign of the 'Kingdoms Expansion' is enough)

Installation:
- Install
TATW_3.0_Part1of2.exe &

TATW_3.0_Part2of2.exe &

You do not need the 3.1 patch, it contained a virus, just download the 3.2 patch and it will work.
into the default "Medievall II Total War" directory.
(Normally this is: "Programs/SEGA/Medieval II Total War")
If you have installed Medieval II into another folder, please select the folder manually.
- Start the mod with the 'Third Age - Total War' shortcut on your desktop

Additional installation instructions only for Steam users:
1. Install all parts of the mod as instructed above.
2. Open "Steam/Steamapps/Common/Medieval II Total War/mods". There you will find all your installed Kingdoms campaigns as well as the "Third_Age_3" modfolder.
3. Edit the name of one of the Kingdoms folders (americas, britannia, crusades, teutonic), preferably your least favorite campaign. The new name doesn't have to be anything specific.
4. Change the name of the "Third_Age_3" folder to the former name of the Kingdoms folder you just edited. For example, if you edited the "americas" folder, the "Third_Age_3" folder should be named "americas".
5. Select the appropriate campaign from the steam menu. If you renamed the "Third_Age_3" folder to "americas", select the americas campaign. If you named it "crusades", select the crusades campaign and so on.
6. Steam will now launch the mod.

If you have installed 3.0 or 3.1 and renamed your folders before you have installed the 3.2 Patch:
- If you have already renamed the "Third_Age_3" folder to one of your 'Kingdoms' campaigns (for example to "americas") install the patch normally.
- After the installation, move the files of the newly created "Third_Age_3" folder to the renamed folder manually.
(For example cut the content of the "text" folder from the newly created "Third_Age_3" folder and paste it into the "text" folder of your "americas" folder.)
Note : The "models_missile" folder has to be copied to the normal ".../Medieval II Total War/data" folder!
- The "Third_Age" folder can now be deleted.


Known Issues for version 3.2:

- The Custom Settlements are mainly designed for the campaign map, therefore custom battles with most custom settlements should only be played 1vs1.

For further technical help or problem reports, please see the official bug and technical help forum.

Gondor Faction Preview updated

Gondor Faction Preview updated

News 3 comments

Many Gondorian units were completely reworked and improved.

Mordor Faction Preview Released

Mordor Faction Preview Released

News 4 comments

We have released our fifth faction preview, the latest one released is Mordor.

Dwarves Faction Preview Released

Dwarves Faction Preview Released

News 1 comment

We have released our fourth faction preview, the latest one released is Dwarves. You can see all our previews in our forums here at Mod DB or at our home...

Harad Faction Preview Released

Harad Faction Preview Released

News 14 comments

We have released our third faction preview, the latest one released is Harad. You can see all our previews in our forums here at Moddb or at our home...

RSS feed Downloads
Third Age - Total War 3.2 Patch

Third Age - Total War 3.2 Patch

Patch 492 comments

Patch 3.2 Download. Click on read more to see the full changelog and notes.

Third Age - Total War 3.0 Part 1of2

Third Age - Total War 3.0 Part 1of2

Full Version 441 comments

3.0 (Part1) Download. Click on read more to see the full changelog and notes.

Third Age - Total War 3.0 Part 2of2

Third Age - Total War 3.0 Part 2of2

Full Version 249 comments

3.0 (Part2) Download. Click on read more to see the full changelog and notes.

Third Age Total War Patch 2.1 (Obsolete)

Third Age Total War Patch 2.1 (Obsolete)

Patch 298 comments

Changes and Bug-fixes: - problem with white UI fixed (thanks to gigantus) - (occasionally) missing diplomats and woodcamps fixed - wrong music and sounds...

Third Age - Total War 2.0 Part 2 (Obsolete)

Third Age - Total War 2.0 Part 2 (Obsolete)

Full Version 164 comments

Features * New Factions - Reworked Eriador - The Kingdom of Arnor - The Orcs of Gundabad * New Heroes & Units * Many new gameplay features & Improvements...

Third Age - Total War 2.0 Part 1 (Obsolete)

Third Age - Total War 2.0 Part 1 (Obsolete)

Full Version 251 comments

Features: * New Factions - Reworked Eriador - The Kingdom of Arnor - The Orcs of Gundabad * New Heroes & Units * Many new gameplay features &amp...

Post comment Comments  (12740 - 12750 of 14,670)
vonstainermaximilian
vonstainermaximilian

When my friends will release the 1.5 pacth

Reply Good karma Bad karma+1 vote
Legolose
Legolose

9 hours and 53 Minutes ;)

Naw... It will be ready when its ready... Sorry no info...

Reply Good karma Bad karma+1 vote
UkrainaGuy1111
UkrainaGuy1111

4 hours and 44 minutes :D

Reply Good karma Bad karma+1 vote
BabylonDemolitionist
BabylonDemolitionist

hi im having a big problem with recruitment from all barracks and ranges its seems with the silvan elves i cant recruit at all and with gondor the recruitment lists are full of the same units replicated 3 times (gondor militia) so no dol amroth units =[ pls help ive reinstalled twice now.

Reply Good karma Bad karma+1 vote
Legolose
Legolose

You have to wait till you have full baracks or "Military Report" which is around turn 80-100 plus you have to make sure that the culture of whoever your playing is higher that I think 60% or 70% if not you will not be able to make the best units for that fraction...

Hope that Helps...

Reply Good karma Bad karma+1 vote
BabylonDemolitionist
BabylonDemolitionist

its about turn 65 ive had the report and the appropiate buidings culture levels. i.e its not supposed to be like this

Reply Good karma Bad karma+1 vote
Rero
Rero

they're to quiet ill think im going to become a nerve wreckage

Reply Good karma Bad karma+1 vote
Numanor
Numanor

I am soo excited for patch 1.5, all I can say is the faster the better :), keep up the gd work!

Reply Good karma Bad karma+1 vote
Legolose
Legolose

Just think of it this way "The Longer The Better" meaning that the longer we wait the more changes and new stuff added, so in all its probly going to totally change the game up if you think about it... So no worries I can wait ;)

Reply Good karma Bad karma+1 vote
Mattack57
Mattack57

of course, but who is not excited for 1.5 patch????? nobody!!!! (if i don't include persons who like paradox :) )

Reply Good karma Bad karma+1 vote
Havoc033
Havoc033

I downloaded the game and it works fine exept it crashes if i try to play a siege in custom match, so i downloaded each patch one by one and installed them but it still says im running 1.0? and ideas?

Reply Good karma Bad karma+1 vote
Havoc033
Havoc033

thanks for that help. now does anyone know how to fix my version issue?

Reply Good karma Bad karma+1 vote
Legolose
Legolose

Here I will type it for you

1: Select Custom Battle from the game menu
2: Select settlement level: Fort
3: Change settlement culture to: Men
4: Select your desired settlement level
5: Proceed

Reply Good karma Bad karma+1 vote
Legolose
Legolose

What is your "Vertion" issue??? The issue you are having is a common problem if you followed the instuctions in the link then it should work... If not then your not following the instuctions correctly...

Reply Good karma Bad karma+1 vote
Havoc033
Havoc033

i did them step by step but when i load the game it still says 1.0

Reply Good karma Bad karma+1 vote
Havoc033
Havoc033

i downloaded each patch separately and installed them. but when i go into the game i am still running version 1.0. i got he siege to work fine i got that part but non of the updates are working for me

Reply Good karma Bad karma+1 vote
Legolose
Legolose

Its a know problem go here and it will show you what to do Twcenter.net

Reply Good karma Bad karma+1 vote
Hero_of_Middle_Earth
Hero_of_Middle_Earth

switch the castle to man race or wat ever it cal then u can do wat u want

Reply Good karma Bad karma+1 vote
Havoc033
Havoc033

i cant as soon as i click a settlment level the game crashes

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
Medieval II: Total War: Kingdoms
Creator
Contact
Send Message
Homepage
Twcenter.net
Release date
Mod watch
Start tracking
Share
Community Rating

Average

9.7

2565 votes submitted.

You Say

-

Ratings closed.

Highest Rated (110 agree) 10/10

It's hard not to give this one a 10.
It has almost everything you'd want from a LOTR mod in M2TW, and much more.

The only criticisms that i could give: As for right now, it lacks some really important plot parts from the earlier Third Age.
But Sub-Campaigns for each faction (or some) could definitely help on this subject.

Dec 3 2010 by X4VI3R

Lowest Rated (16 agree) 1/10

LOTR is crap..........

Jan 9 2011 by Greek_hoplite

Style
Embed Buttons
Link to Third Age - Total War by selecting a button and using the embed code provided more...
Third Age - Total War
Statistics
Last Update
Watchers
4,033 members
Downloads
11
Articles
14
Reviews
496