Thieves Guild is a singleplayer mod, which was loosely inspired by Thief: The Dark Project, a game that was originally developed by Looking Glass Studios. In order to play this mod you will need to have Rune, which is another great game that was developed by Human Head Studios.

The Story: The player will take on the role of a thief working for the local thieves guild in a dark and corrupt city during an obscure mystic age. The player will be given a series of dangerous nocturnal missions to complete and if successful you will gain extra items and wealth. But in order to be successful you will need to learn how to creep silently down shadowy alleyways, scale guarded buildings, overcome treacherous traps, pick open locks and all the while you will need to avoid capture from the city guards and night patrols.

Background: This series was designed as a stealthy thief adventure and not as a hack and slash game. The player should try to employ stealth strategy, and other thieving skills such as, avoidance, hiding in shadows, stealing, climbing and jumping before resorting to unsheathing your dagger.

What's new: There are new monsters, weapons, magic items, mechanical and non-mechanical devices, scripting, textures, and music. There are also treasure chests with locks and keys, flags that blow in the wind, lots of early Victorian architecture and atmosphere with new special effects like "shadow zones" and "thief sense". In addition there are many other surprises locked away and just waiting to be discovered.This mod is currently comprised of ten individual maps but that number might and probably will increase by the time it’s ready for release. I'll continue to post new updates with more information, screenshots, and videos in the upcoming days and weeks.

"The day is for honest men, the night for thieves."
~ Euripides (484 B.C. - 406 B.C.), Iphigenia in Tauris, circa 412 B.C.

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Update 18

News 0 comments

I know it's been a while... We had to take a little break for a while so that some of our team members could deal with some "real life" issues but fortunately things are once again stable and our team has completely reassembled. We are again making steady and positive progress.

Thief02Master02


We are currently working on the last couple of maps and putting the final touches on some of our mini-bosses. We are trying to make the last couple of maps as epic as possible and this unfortunately will take some additional time but the wait will be worth it.

Bartender02Guard02


In addition, we have new and redesigned RPG character portraits. Debujin, our artist wasn't entirely satisfied with his initial portraits and as a result he has made new portraits. He felt his old portrait design didn't adequately capture the proper mood of the Thieves Guild mod. I think the new "dark" themed portraits look spectacular.

Maid02Assassin02


Other than that we continue to make progress on our project. We still don't have a release date but have no doubt - we will finish this project.

Live life so completely that when death comes to you like a thief in the night, there will be nothing left for him to steal.
~ Author unknown

Update 17:

Update 17:

News 1 comment

A new update with information about RPG character portraits, team collaborations, and beta testing...

Update 16:

Update 16:

News 3 comments

A much overdue progress report with news about two new team members and some general information about our overall progress...

Update 15:

Update 15:

News 6 comments

Another progress report with information about a new RPG game feature, new maps, updated models, and our HUD/game interface.

Update 14:

Update 14:

News 4 comments

A progress report with information about a possible release date...

Post comment Comments  (20 - 30 of 32)
agent00kevin
agent00kevin

The name and buildings really remind me of TES: Oblivion :)

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Jetrell Creator
Jetrell

Thank you! Comparing this mod with Oblivion is high praise indeed especially considering that Rune is well over ten years old now. We’re trying to squeeze everything possible out of this old engine.

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dansemacabre
dansemacabre

cool looking architecture & cool sounding additions. the screenshots & video look a little dark. is that how it looks in the game?
nice job so far, looking forward to the release!

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Jetrell Creator
Jetrell

Thanks for the comments. No the actual game isn’t so dark. The screenshots and video just make things look darker for some reason.

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dansemacabre
dansemacabre

i see. do all the levels take place at night? when will you be adding more screenshots? will you be making any more videos?

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Jetrell Creator
Jetrell

Most of the levels take place at night, it's a mod about a thief afterall. There is one level that begins at sunset... I just added eight more screenshots today. There is a possibility that I'll be adding another video but I can't make any guarantees...

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Zengi
Zengi

Holy ****, nice job. Looks damn good so far.

~Mido

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Jetrell Creator
Jetrell

Thanks man! It looks even better now because the thief can use Camo...

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ceriux
ceriux

ill see what i can do. i am currently unemployed. it looks worthwhile though. older games are the best anyways =D

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Prez
Prez

Wow! A Thief clone for Rune = awesome! :)

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