They Hunger: Tactical brings the classic mod "They Hunger" up to date with new models, weaponry, code and tacticool awesome. You play play a USAF pilot, who as part of "Operation Coolface" was scrambled to bomb a town overcome with deadly contagion. Before you could reach your target, you and your wingmen were shot out the sky! With no option but to eject you decide to take your chances in the infected area below. Who knows, you might just survive...
The source code for THT, worked on by Foxtrop, The Zxenoprophet and Jonny.
The code included with the mod release was midway through being worked on, so I'm releasing this here with the hope that other people can complete it :)
For quick reference / documentation info here's a list of the new entities:
monster_th_babykelly - Vort clone.
monster_th_cyberfranklin - Agrunt clone. Change main weapon to laser gun.
monster_th_boss - ???
monster_barney - needs changing to unfriendly. Also wields an M14 now, and drops an M14
monster_th_zombiebull - clone of the zombie code
einar_hand - clone of the headcrab code
monster_th_chicken - clone of the headcrab code
monster_houndeye - clone of the zombie code now
monster_human_grunt - now equipped with a Skorpion SMG (20rnds) & PKM MG (100rds, in the slot of the old shotgun). Drops both these weapons.
monster_zgrunt - HGrunt clone. Equipped with 9mmAR or RPG.
monster_scientist - now features 4 skingroup choices, in addition to submodels.
einar_civ - clone of the scientist code. Also has 4 skingroups.
monster_zombie - has 10 submodels.
monster_megasquid - bullsquid clone.
monster_pilot - friendly barney clone. Equipped with a Tec9