When residing at your home, the infection struck the city with immense ferocity. An aerial extraction zone is just a stone's throw away from your current location... However you must remember that there is only one way for you, survivor... In this co-op and survival map you will find epic and hardcore scenes in a dark atmosphere. You will face up to zombies in an apocalypic environment between natural disasters such as an earthquake, a thunderstorm, a meteor shower and a whirlwind of fire. Furthermore, it has special features such as anamorphic lightning, custom OST made 100% by us, physics destructions in real-time, flamethrower and dynamic light generator running on gasoil, custom models and textures, easter eggs, and more! The map has been updated to 2.0 with more walkthrough, big performance improvements, details added, bug-fixing... Check the log out to see more. If you liked the map vote for us in the Natural Disaster contest of L4DMaps.com!

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Blog RSS Feed Post news Report abuse Latest News: There is only one way - Update 2.0 and new trailer

4 comments by AshleyLesnie on Aug 31st, 2012


Poster updated We've already uploaded the 2.0 version of the maps (co-op and survival). We made some big improvements such as more walkthough, new events, improved natural disasters, much more performance (+30 FPS average), bug fixing, and much more detail. If you scroll down you will check the complete log out.


We've also made a new trailer announcing all of this. I hope you enjoy it!

Remember, we will participate in the Natural Disasters contest of L4DMaps, which you will be able to vote contestants in September 5th. If you liked the map, do not forget to vote for us! We will be very grateful!

Thanks to everybody who tested, reviewed and played our maps!

Original Post | Creating Worlds Studios

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Post comment Comments
DthepopeP Aug 6 2012 says:

Sweet jesus this is soooo awesome!

+4 votes     reply to comment
theguy345 Jul 9 2012 says:

excellent work, Valve should have let L4D2 out with these graphics!

+3 votes     reply to comment
Armageddon104 Jun 27 2012 says:

How are you doing the light effects? Are they just really big custom sprites, or are they env_lightglow's?

+4 votes     reply to comment
AshleyLesnie Creator
AshleyLesnie Jul 6 2012 replied:

Yes, they're big custom sprites :P

+4 votes   reply to comment
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There is only one way
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3 years ago
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