A story from the huge world, that described one famous university professor. Can't tell you much now. Don't really know how much content I'll create, because it takes a lot of time. P.S And espesially for Warner Bros. inc. - you guys really should rethink your relations with moddevs, free mods that covers the story of Middle Earth, positively affect the interest to all YOUR products that have any connection with Middle Earth and LOTR, instead of counteracting you should support such free mods as Merp. Just saying.

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21st Hall and chamber of Mazarbul exterior. 21st Hall and chamber of Mazarbul exterior. Lonely mountain WIP
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ElfFriend Oct 2 2013, 9:47pm says:

Skyrim.nexusmods.com This is awesome and it's great that even without MERP there is still hope for a LOTR mod. There and Back Again and now this all prove that point.

+2 votes     reply to comment
Vladimirov Oct 3 2013, 1:58pm replied:

Unfortunately, Skyrim is a little hard for modding, compared with Oblivion. For me at least. I mean, adding custom models is tricky, but still it is possible.

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Vladimirov Sep 27 2013, 8:16am replied:

I had not much free time these two weeks, but, however, there is a progress, it is not about the modelling, but about the CK and game size standarts, and other important things, that should be clear until creating big structures. There are still some very important things to clear up, but eventually it is all that need to be done to prevent future problems.

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OwenYulefield Sep 20 2013, 1:51pm says:

How's the parallax? It's been about a week so I figured I'd check up :)

+2 votes     reply to comment
Vladimirov Sep 20 2013, 4:55pm replied:

Parallax works fine, if there is a light nearby, so it can be implemented in such locations as the Chamber of Mazarbul. Now got some problems with interior cell limitations, I asked about it in Beth forums yesterday, no replies yet. The 21st hall can be assembled huge, but it would be better to try make it bigger.

+2 votes     reply to comment
Recoveryanonymous Sep 13 2013, 2:13am says:

I hope everything goes well with this project. This is going to be great!
I knew that the concept of Merp wouldn't die. Good luck man, I'm rooting for this.

+2 votes     reply to comment
Vladimirov Sep 14 2013, 3:33pm replied:

Yeah I spend all my free time doing this. Tried to find if parallax can work in interiors. Looks like it can be emplemented, but not in ambient light, it is visible only in omni lights. That means it would be only in optional locations, not everywhere.
Another little, but very nice thing is distructible stuff - that also took time to understand.
Actually there are a lot of things, that have been tested, not all of them seem too good for the mod, bud many are useful.

+2 votes     reply to comment
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There and back again
There and back again
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