The Zone's Call returns the player to the southern reaches of the Chernobyl Exclusion Zone, to once again, answer the Zone's Call. With all of the southern areas from Clear Sky, ranging from the expansive Marshes to the eerie Red Forest, along with some of the more well known areas from Shadow of Chernobyl, are used to help complete the world of the southern Exclusion Zone.
<groan> Bad pun, I know.
The efforts of 4 days work, I now have attached the Bar level from Shadow of Chernobyl, and have managed to get a squad to shift from another level to this one, and take up residency.
Still an early WIP, and still a lot to do before its ready. But in the past 4 days I have made a lot of headway with adding new levels, and adding new alife to them, both on the level, and migrating in from others.
In other news, I have decided that in the name of progress, encouraging me to work on this, and informing you guys on various features, to hold votes on what you'd like to see next.
Its quite simple - leave a comment on the most recent vote reward image/video/article (starting with this one) saying what you'd like to see/know about next. If someone has already posted what you'd want to see, upvote their comment.
In the final week of the month, I'll tally the votes, and prepare what you guys want to see/know about (going by whatever has been upvoted the most), and get it out in the first week of the next month.
For you guys over at GSC forums, leave a comment there, and I'll add it to the vote tally if you can't vote here.