The Zone's Call returns the player to the southern reaches of the Chernobyl Exclusion Zone, to once again, answer the Zone's Call. With all of the southern areas from Clear Sky, ranging from the expansive Marshes to the eerie Red Forest, along with some of the more well known areas from Shadow of Chernobyl, are used to help complete the world of the southern Exclusion Zone.

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Preparing for Combat
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Beac Jun 25 2013 says:

What's your logic? I'm working with SR logic every day now so I'm getting fairly adept at it, if you send it over I'll take a look :)

+3 votes     reply to comment
SetaKat Author
SetaKat Jun 25 2013 replied:

Got it sorted. Typical problem for me when copying over SoC spawn elements - forgot to change the gvid value. Now, I have to get this cutscene working.

+2 votes   reply to comment
Cyborg_Putin Jun 25 2013 says:

Nice! Loved the arena in SoC, too bad they didn't added it in the other games :/

+4 votes     reply to comment
Predator_828 Creator
Predator_828 Jul 8 2013 says:

Wow looking great! The arena was a really cool part of SoC, really awesome to see it making it's way into CS...

+3 votes   reply to comment
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Well, at least I'm spawning in the arena now.

Having some issues with this, a key SR isn't activating, and it isn't spawning the opposing NPC's, neither is it playing the cutscene. Hoping to get this sorted out in the next day or so.

Until then, have this pic. Hopefully I can deliver the combat goodness soon.

Also, poll: What weapon(s) do you want to see me use?
<insert existing weapon names here> or <insert new type of AR|SMG|Pistol|Shotgun|etc>

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Jun 25th, 2013
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